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I am not sure if you consider this a bug, but it bugs me
Nunchaku can be made of wood or metal, but the custom weapons function shows the selection of a metal for construction as a warning, or not valid chioce. It is forceable, but it should be regularly selectable.
It looks like one of the changes in the latest version was to list out staff powers in the tracked resources which is great, but...
A staff should only have 10 charges (not the 50 that they currently default to). IIRC 3.5 staves had 50 charges. Pathfinder reduced it to 10 but made the staves rechargeable.
I can create custom staves that override the standard ones so it's not an urgent fix but needs to be done at some point.
Any plan to allow us to modify the amulet to give it flaming, frost, etc.
HL is correct in applying the dodge bonus. See d20pfsrd CMDThe +1 dodge bonus to AC that taking the dodge feat gives is being added into CMD. I believe that is incorrect isn't it?
Found a bug while building magic armor (almost didn't catch it til I noticed a discrepancy between PF Hero Lab and sCORE b64 character generator excel spreadsheet).
Moderate Fortification is listed as 75% chance to ignore criticals in Hero Lab PF v3.4. The core PF book (and SRD) says 50% chance to ignore criticals.
Heavy Fortification is listed as 100% chance to ignore criticals in Hero Lab PF v3.4. The core PF book (and SRD) says 75% chance to ignore criticals.
I am finding that certain wand costs for first level paladin/ranger spells are showing 1500 gp costs when they should be 750.
I checked the errata for 1.0 printing and it verifies this, I am using a 2.0 printing as reference.
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In Magic weapon item creation, the cost for building a +n Mighty (Str +1 or higher) Short comp bow is coming up incorrect (by 75gp), n = any plus.
Also, when building a non-magic non-masterwork mighty (Str +1 or higher) short comp bow, the price comes up wrong.
Ditto for a non-magic MASTERWORK mighty (Str +1 or higher) short comp bow
Incorrect calculation doesn't come up when the mighty part is +0 or when the item is changed to long mighty comp bow.