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Just thought I'd mention that the Giant Rats with a master moulder will automatically purchase an additional pack master at 10 rats, whereas purchasing additional packmasters are completely optional.
The Plague Furnace doesn't have a 4+ ward, only the Bell does.
And you should leave the one use on the storm banner, no tournament or reasonable person would ever let you play it without that for 50 points. It wouldn't end on a 4+ just so you could immediately restart it at any time.
Actually, with the storm banner and the one time use listing, it should be removed for now. nowhere in the army book does it state that it is a one us item, and i would love to see a tournament organizer tell me that I can't use it as stated in the book without a FAQ to back it up. The book specifically says that it can be started at the start of the opponent turn and ended on a 4+ at the start of your turn. It doesn't say that it is one time.
Here's an update. Not an official release, but changes I managed to figure out. (FYI The unit strength of the Bell/Furnace is a tumultuous subject right now on many forums. It is not well defined. I have set it here to 6 because that is the number of wounds that it has, and it most certainly not 4. I have heard numbers as high as 15 for the models it displaces, but there is no clarity. It will need to be updated as soon as it is addressed in a GW FAQ.)
http://rapidshare.com/files/324035577/whfb.ab
Skaven Bug Fixes:
- Removed ward save from the Plague Furnace.
- Removed 4+ armor save from the Screaming Bell. Changed to 6+.
- Removed ability for Deathmaster Snikch to be the Army's General.
- Added cost to Packmasters for Rat Ogres.
- Added Plague Banner to Plague Monks.
- Added Magic Armor ability to all Characters. (work around, be legal)
- Fixed Clanrats default armor save.
- Removed "Skirmisher" from Jezzails, added generic 4+ armor save.
- Fixed wording on Crack's Call.
- Changed Warp Scroll cost to 35 pts.
- Changed Unit Strength of Screaming Bell/Plague Furnace to 6.
Outstanding Issues:
- Adding a named character to a Clan Moulder unit (Giant Rats/Ogres) adds an additional unrequired packmaster.
- Stormvermin cannot be upgraded after taking Queek. (+1S, +1T for 1 Unit, +4pts/mdl.)
- Some characters can take Magic Armor who should not be able to.
- The Scavange Pile is not limited to a single item of each type. (eg. You can take multiple tail weapons, rat bodyguards)