Maidhc O Casain
Well-known member
Not sure if this is a bug or an unavoidable aspect of the program. When I change one of my custom class specials and test it, all of the class levels already applied to the hero lose many of the choices applied to them.
For example, in the custom Ranger we've been working on, I change the Fast Movement class special. Levels two, three and four go red, the HP for those levels are set to zero, the class abilities (combat style, bonus feat and favored enemy) are set to zero and he loses his previously detailed animal companion), and his choice of class from his 'Finding Haleen' trait is deleted.
This is a two minute fix at his current level, but I can see it being a pretty big deal if one is making a higher level character and needs to change a custom . . .
For example, in the custom Ranger we've been working on, I change the Fast Movement class special. Levels two, three and four go red, the HP for those levels are set to zero, the class abilities (combat style, bonus feat and favored enemy) are set to zero and he loses his previously detailed animal companion), and his choice of class from his 'Finding Haleen' trait is deleted.
This is a two minute fix at his current level, but I can see it being a pretty big deal if one is making a higher level character and needs to change a custom . . .
Last edited: