So I've been making a custom campaign that my friends are really enjoying but i noticed something only recently, when i give a monster multiple attacks, the to-hit goes way down. I'm assuming this is to balance things but I just want the monsters to be able to attack with multiple things, rather than using them all at once.
Is there a way to add multiple attacks without HL tanking the to-hit values?
Is there a way to add multiple attacks without HL tanking the to-hit values?