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Changing Innate spells in D&D 5th Ed...

Urielblue

New member
Hey there,

I have both the AK, and the D&D 5th HL, and was wondering if it was possible to switch out spells that come as innate racial ones?

I'm using Tiefling for a Feyborn character whose father was a Satyr, not a Fiend;
Wanting to ditch Hellish Rebuke, and Darkness, and replace them with Hideous Laughter, and Moonbeam. At this point, I just cross off/write in changes, but having them all 'official' would be pretty keen.

Any help would be greatly appreciated.

-Uriel
 
Is this feyborn in one of the 3rd party sourcebooks? Someone might already be working on one if so.

If not and you're willing to get familiar with the editor and have the community pack, you could create your new custom variant tiefling race using the Race tab and the Var. Racial Trt subtab.

You could start by copying the Devil's Tongue tiefling variant, which swaps out the Infernal Legacy traits and replaces the three spells of a base tiefling with viscous mockery, enthrall and charm person. In your case if you're not swapping out Thaumaturgy, you can just re-add it, these will be found in the bootstraps.

I whipped up the tiefling variant - here's what it looks like inside the user file:
Code:
<thing id="raXXXFeybo" name="Feyborn" description="\nSpells: Thaumaturgy, Hideous Laughter at 3rd and Moonbeam at 5th." compset="VarRaceTrt" uniqueness="unique">
    <tag group="AllowRCust" tag="r5CTieflin" name="Tiefling" abbrev="Tiefling"/>
    <tag group="RaReplace" tag="raTiLegacy" name="Infernal Legacy" abbrev="Infernal Legacy"/>
    <tag group="RaReplace" tag="ra5CInfLeg" name="Infernal Legacy" abbrev="Infernal Legacy"/>
    <bootstrap thing="spThaumatu">
      <autotag group="Helper" tag="RaceSpell"/>
      <autotag group="Usage" tag="AtWill"/>
      </bootstrap>
    <bootstrap thing="spMoonbeam">
      <containerreq phase="First" priority="2500"><![CDATA[(count:Classes.? >= 5)]]></containerreq>
      <autotag group="Helper" tag="RaceSpell"/>
      <autotag group="Usage" tag="Day"/>
      <assignval field="trkMax" value="1"/>
      </bootstrap>
    <bootstrap thing="spHideLaug">
      <containerreq phase="First" priority="2500"><![CDATA[(count:Classes.? >= 3)]]></containerreq>
      <autotag group="Helper" tag="RaceSpell"/>
      <autotag group="Usage" tag="Day"/>
      <assignval field="trkMax" value="1"/>
      </bootstrap>
    </thing>

As I thought about it though, Tiefling are Fiend born, Aasimar are Celestial Born - in the long run this should be its own race?
 
Last edited:
Is this feyborn in one of the 3rd party sourcebooks? Someone might already be working on one if so.

If not and you're willing to get familiar with the editor, you could create your new custom variant tiefling race using the Race tab and the Var. Racial Trt subtab.

You could start by copying the Devil's Tongue tiefling variant, which swaps out the Infernal Legacy traits and replaces the three spells of a base tiefling with viscous mockery, enthrall and charm person. In your case if you're not swapping out Thaumaturgy, you can just re-add it, these will be found in the bootstraps.

No, we (DM and I) just thought that Tiefling would be an easy option, with minor changes (the spells); Iv'e actually been playing him for a while (Lvl 13 currently), and I just cross off the standard spells, and write in the 2 optional ones at this point.\\At my Sunday game this week, I'll get together with another friend who is more familiar than myself with the editor, and maybe we can make it work. Thanks for the advice.


-Uriel
 
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