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Metamagic Adjust Levels in Editor

I want to make a copy of an existing metamagic feat (maximize for example) and change the number of spell levels it adjusts up (from 3 to 2). I can't find where that is located in the editor for the feat itself. Can someone walk me through how to find and change this variable?

Thanks!
 
Sure!
Open the Editor, select New Data File in the File Menu.
In the top row of Tabs, select Magic, then in the second row select Metamagic.
At the lower left, click New (Copy).
Select the Metamagic Feat you want a new version of, click OK.
Now you have your existing Feat to modify. Don't forget to give it a new Unique ID.
Save the .user file.
 
I'm trying this and I'm getting an error when I attempt to apply the feat to a spell.

Live state of gizmo 'CustSpell' is being tested befor live state of parent pick 'sCustomSpl' is resolved
 
phase & priority of your script?

To find the phase & priority to use, in the Develop menu, make sure "Enable Data File Debugging" is turned on, and then right-click a custom spell, and choose "Show Debug Tasks for XXXXX" - look at the list of scripts in there - the custom spell isn't live until the first script on that list, and can't be modified until it's live, so you need to run your script after that.
 
phase & priority of your script?

To find the phase & priority to use, in the Develop menu, make sure "Enable Data File Debugging" is turned on, and then right-click a custom spell, and choose "Show Debug Tasks for XXXXX" - look at the list of scripts in there - the custom spell isn't live until the first script on that list, and can't be modified until it's live, so you need to run your script after that.

First and 5000.
 

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What phase and priority do I need to put it behind. I'm not real clear on how that works, all i tried was changing the priority.
 

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The first script listed there is at post-attributes/14100, right?

So, after that - post-attributes/15000, for example.
 
All scripts within a phase are run in order from priority 0 to priority infinity. Then, HL goes on to the next phase, and runs all the scripts in that phase, again from 0 to infinity, and then to the next phase, and so on.
 
Didn't work. Looks like it didn't change anything.
 

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Then it's time to look at everything for this project. Please post the .user file you've created for this project, along with anything else that's needed to make use of it.
 
Then it's time to look at everything for this project. Please post the .user file you've created for this project, along with anything else that's needed to make use of it.

Here you go.

Nevermind, I fixed the the feat. I'm still trying to get Easy Metamagic working properly but this gets it done in a round-about way.
 

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