Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
looks really promising. kudos. will ask questions later.
Tried to view your video showing the web view, however couldn't hear the voice commentary it was all garbled. Have others had this issue and how have you fixed it. otherwise visually the web view looks Excellent.
The plan has been to support it all, according to rob: Mac/iPad/Android Integration.Joe said that it won't support editing "at launch". Does that mean that the plan eventually is to have it support the full range of editing that the desktop client allows? Or perhaps some subset of the capabilities?
Edit: I answered mirtos' question and he rescinded it. Apparently, I hit "Quote" after it was rescinded, and I didn't even notice. The original question was:
what sortof computer is it tested on? curious what browsers it will run in, etc...
We've tested on the latest versions of Chrome, Firefox, and IE on the desktop. On tablets, we've tested on Chrome (Android) and Safari (iPad).
Our plan is to support only very recent browsers when we launch. Supporting older browsers now will greatly reduce and/or complicate our ability to do many of the cool things we want within the web-app, so our focus is to support current technologies now. Once we release, we'll likely be tethered to those browser versions for quite some time.
So, for example, this means we do not plan to support Internet Explorer on XP systems. Realm Works itself supports XP, so that's not something we're going to worry about. Our plans for the web are definitely focused on the long-term, so we're not going to unnecessarily hamstring ourselves out of the gate.
Hope that helps!
So the web version is a html version of the GM tool?
I was (mistakenly) under the impression that the web version was going to be for the players to look at your realm, like a web-based wiki, or like the player version but web based.
Is that capability in the future, or was this intended to be purely a web-based GM tool?
This looks great so far - I'm looking forward to seeing it live!
Joe said that it won't support editing "at launch". Does that mean that the plan eventually is to have it support the full range of editing that the desktop client allows? Or perhaps some subset of the capabilities?
-Ian
What about memory. I assume this is a lot of javascript, especially if you're targetting modern browsers (which i think is a great plan) so im curious what sort of memory requirements?
You can use the Player Edition without having a connection to the Internet at the time, and the PE might have better performance (since everything is local). The web client makes the Player version less useful, but not completely worthless depending on your situation. (The original focus was not on having real-time updates at playtime outside of the Player View, after all.)So are we hearing that the player version of RW is worthless? I mean from what I see here, your not going to need it, so why would we buy it?
It's hard not to focus on the market leader, especially when the only difference between a Windows tablet and a Windows netbook/small laptop are inputs (touchscreen vs. touchpad and physical keyboard). The differences are much less when looking at these devices only in terms of tablets and the web client.Yes we all know IoS followed by Droid rule the tablet space currently. However that's changing and will continue to change at a greater pace, it may be prudent to stop omitting the windows tablets from you MAC infomercials.
Is the Web Player version still going to be free? (Im asking because it sounds like you're doing a lot more than it seemed like you stated you were going to do in the kickstarter)