In the skeleton system, the sample skill has this bit of code at the end.
The system I'm working on has skills whose base values are averages of different attributes. For instance, close combat would be based on the average of Agility, Observation and Strength.
Is there a way to do this with the link tag, or am I going to have to redefine how skills work so I can exclude the link tag and do what I want with completely custom code?
Code:
<!-- Sample Skill -->
<!-- Specify the attribute to which this skill is linked -->
<link linkage="attribute" thing="attrStr"/>
</thing>
The system I'm working on has skills whose base values are averages of different attributes. For instance, close combat would be based on the average of Agility, Observation and Strength.
Is there a way to do this with the link tag, or am I going to have to redefine how skills work so I can exclude the link tag and do what I want with completely custom code?