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Playing with trackers

TalMeta

Well-known member
I'm working on a class that has the ability to drain charges from magic items. What I want to do is to put a tracker in the file somewhere that caps the stolen charges at a value equal to the character's CON modifier. Is there a way to do that?

:confused:
 
I'm working on a class that has the ability to drain charges from magic items. What I want to do is to put a tracker in the file somewhere that caps the stolen charges at a value equal to the character's CON modifier. Is there a way to do that?

:confused:
You can just make a generic tracker "General->Tracker". Then bootstrap it to the class or a class special.

Then add the following script:
Post-Attributes/10000
Code:
[B][COLOR="Green"]~ Set or max tracker value to be eaual to our Con Modifier[/COLOR][/B]
field[trkMax].value += #attrmod[aCON]
 
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