Buying and using RW is the best decision I ever made as a GM.
Putting in a few hours a week before game to input the next sections (details, room descriptions, scenes, etc...) will make your game run much smoother, especially with an extra monitor/TV for the player view.
I've always been an ST for Vampire LARP games, but not often did I run tabletop. When I ran LARPS, I used grapevine, and all my thoughts, rumors, and plots were in there for use. For Pathfinder/SR4/5 I had trouble tracking everything in the story. Even with PDF's, One Note, and even some PowerPoint for various runs/stories.
With RW, I have ULTIMATE knowledge at my fingertips.
Example: Last week, we finished chapter 1 of RotRL. My players took out the BBEG, finished the final dungeon levels and found some stuff on the BBEG (amulet, books on Thassolonian Magic, etc..).
Now, I put in ALL the unique magic items in RW, and a writeup on T.Magic for my own use as quick reference. Thinking that they'd probably never see it. But, my party's cleric actually spoke Thassolonian, and rolled a nat 20 (with a +9 skill bonus) on T.Magic knowledge check from spellcraft. Erm... Wait...
Reveal T.Magic writeup, Reveal Amulet (another REALLY high roll for the Identify). Display on Player View.
While she read and took notes in her paper journal, I helped the Bard with some of the wands he found on that level. Oh, look at that, Bone Wand of Shield...What's shield do? Well, I linked it to the PRD. Click, and spell stats...
Once things settled down, and they decided on who got what from the incident, I opened the BBEG's portfolio from RW into Hero Labs (merged with the party). Clicked items>>Give to Hero>>Hero. Now the hero has the item he wanted, and it's already in the party's portfolio.
Searching a room, they find XXX items. Created a blank portfolio with JUST the items in the room. Merge with the party's from RW, and give to the party treasurer.
They ask about shops in town who deal with potions/alchemy. Click World Topics, Sandpoint tree, Sandpoint Merchants... Search for Potions. There's their list.
Dungeon crawling? Open the smart image of the map. reveal fog of world for each room, read pin for location, open location in new tab, description in italics, GM info under that, creatures, traps, secrets, treasure, it's all right there. They face any challenges, and display treasure on the player view as I import into HL.
In a paper book, I take about 30 seconds to 5 minutes to find stuff they want.
In RW, it takes 3 seconds at most.
Is it worth it? YES.
If you have a monitor/small TV you can move to your table, you don't need to print (I haven't found a need yet). Even if you just have a laptop, you can still use the player view for weird/detailed info (turn the screen).
is it a problem that the Player edition isn't out? No, not at all. Will it be AWESOME to have the web ui for that so they can go to
www.pollutionsPFRotRLgame.com and look at everything they know, and contribute? YES, but not needed for this weekends game.
Pick up the software, spend a few hours getting used to it. Put in We be Goblins, or Carrion Hill, or some other 1 shot adventure to see how the software works, and find the best method for you.
You WILL NOT regret doing so.