stargazer_dragon
Well-known member
Ok so starter I know basic C++ and VB learning basic Java so I only know the basics of programming. I have messed around with hero lab and can get about half of what I try done without any issues.
A Little about my actual project, My players got hero lab and the base books we use. Making a Realm Mod that will hide the junk we don't need (begrudgingly I will have to design it to work with those specifically and add new file for each new book we add)
For the races I am setting base race types as all that's shown on the list, so elf, dwarf, human, ect. Then within elf I am using ethnicity to select the type of elf such as Drow, Wood. Then using Alt racial traits for stuff like Arctic, Desert, ect. Thus We represent all the Major races and give customization room for different regions. Also lets me link races such as Half Elf to humans and Elfs and keeps the large list of races organized and easy to use.
>>
ok that said I have a few coding questions and am sure more will crop up as I go so will just reuse the same thread in the future.
1. Thus far it seams easier to simply remake powers and abilities ect then to use whats already made, is this simply do to lack of knowledge of hero lab and what powers are stored where or is this pretty much the norm?
2. I have a base Dwarf race and want to add a heritage that makes the base race a electric outsider type. What code can I use to change the Humanoid to outsider (already added electric and native subtypes) Leaving humanoid would be fine but at current some of the powers need outsider.
3. Using the Race builder to help balance some custom races out, Thus far most powers are more or less just text telling the player what it does few actually calculate anywhere. Would it be easier to just remake the powers then to reference the ones issued with the race builder? they seam a little glitched when used outside of the actual race builder.
4. For Race subtypes like Drow, does heritage or Alt Racial Traits work best for the Subtypes? I assume they basically work just as well regardless of how it's done.
5. Why do some abilities such as the Race builder Breath weapon appear twice on the Race when added outside of the Race builder. (using the editor and adding the ID for the Breath weapon power from Race builder).
A Little about my actual project, My players got hero lab and the base books we use. Making a Realm Mod that will hide the junk we don't need (begrudgingly I will have to design it to work with those specifically and add new file for each new book we add)
For the races I am setting base race types as all that's shown on the list, so elf, dwarf, human, ect. Then within elf I am using ethnicity to select the type of elf such as Drow, Wood. Then using Alt racial traits for stuff like Arctic, Desert, ect. Thus We represent all the Major races and give customization room for different regions. Also lets me link races such as Half Elf to humans and Elfs and keeps the large list of races organized and easy to use.
>>
ok that said I have a few coding questions and am sure more will crop up as I go so will just reuse the same thread in the future.
1. Thus far it seams easier to simply remake powers and abilities ect then to use whats already made, is this simply do to lack of knowledge of hero lab and what powers are stored where or is this pretty much the norm?
2. I have a base Dwarf race and want to add a heritage that makes the base race a electric outsider type. What code can I use to change the Humanoid to outsider (already added electric and native subtypes) Leaving humanoid would be fine but at current some of the powers need outsider.
3. Using the Race builder to help balance some custom races out, Thus far most powers are more or less just text telling the player what it does few actually calculate anywhere. Would it be easier to just remake the powers then to reference the ones issued with the race builder? they seam a little glitched when used outside of the actual race builder.
4. For Race subtypes like Drow, does heritage or Alt Racial Traits work best for the Subtypes? I assume they basically work just as well regardless of how it's done.
5. Why do some abilities such as the Race builder Breath weapon appear twice on the Race when added outside of the Race builder. (using the editor and adding the ID for the Breath weapon power from Race builder).