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Help in creating a magic item

pfloyd

Member
I apologize if this has been addressed ad nauseam, but I am looking for help in creating a magic item.

The item is a rune stone that grants a +1 luck bonus to all Armor Class types and to all Saving Throws. I'm just not sure how to input this into Hero Lab via the GUI. Any help would be appreciated.
 
I apologize if this has been addressed ad nauseam, but I am looking for help in creating a magic item.

The item is a rune stone that grants a +1 luck bonus to all Armor Class types and to all Saving Throws. I'm just not sure how to input this into Hero Lab via the GUI. Any help would be appreciated.

No problem. Have you used the editor much? If so, you should try looking at other things that do the same kind of thing. In the meantime, here's a script for you. Run it at Post-Attributes/1200:

Code:
if (field[gIsEquip].value <> 0) then
 hero.child[ArmorClass].field[BonLuck].value += 1
 hero.child[vFort].field[BonLuck].value += 1
 hero.child[vRef].field[BonLuck].value += 1
 hero.child[vWill].field[BonLuck].value += 1
endif

Note that this will stack with other luck bonuses. To make it not stack is a little more complicated.
 
Outstanding! Works like I expected it to. Thanks much!

I have only started to play with the editor. I should see if I can print out the help files for the editor for all the systems I use in HL.
 
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