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Wildblooded and Crossblooded

tinkeron

New member
As a GM I'd like to allow Wildblooded and Crossblooded. As is, when both are selected the wrong number of known spells appears. Is there a trick to getting this to work?
 
You will have to use the manual adjustments to correct it. LW is terrible about fixing problems like this. I have reported around 100 bugs dealing with class abilities, feats, and traits that have never been fixed. They are always too busy with new things to fix previous problems that are what they consider minor.
 
You will have to use the manual adjustments to correct it. LW is terrible about fixing problems like this. I have reported around 100 bugs dealing with class abilities, feats, and traits that have never been fixed. They are always too busy with new things to fix previous problems that are what they consider minor.

Or, as Andrew2 pointed out, it's not a bug, it goes against Paizo's rules.

If you hate Lone Wolf so much, why do you use Hero Lab? Why do you give them money? I'm really so very confused.
 
I appreciate your speaking in our defense JolarEQ, and I feel that we do make an effort to keep up with bugs although we could always improve. Dwayne has expressed his disappointment and frustration with us before and that's fine. Everyone's entitled to their opinion and to use Hero lab regardless of its flaws. The last thing we want to do is start a flame war on the forums, so everybody just take a breath, please.
 
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I bought Hero Lab because I had heard good things about it. I liked it until the bug reporting became hidden. I noticed that when bugs were no longer reported for everyone to see that they were not getting fixed like they were before. All I ever read is that LW is too busy with new material to fix past problems anytime soon. If there was some type of testing most of the bugs would be found before the product was sold. It does not seem like there is any testing otherwise things like feats and traits that did not work would be caught. I also don't like how books are being sold here that do not list that not everything is implemented. When they are listed for sale it is implied that since there is no information that says otherwise that everything is there and working. That is not the case. Ultimate Campaign is a good example. It was sold without everything implemented and there was no warning when it was purchased that was the case.
I do like Hero Lab I just do not like how all the bugs from past purchases are not being fixed and that makes almost any character you make with HL incorrect. The higher the level the greater the errors.
 
I assure you that books that we put out are tested before being released, that is one of the main things I do, QAing content and giving feedback for correction.

Ultimate Campaign had a lot of complicated subsystems, some of which took a while to complete, but all of which were done eventually. I busted my butt getting the Buildings and Organizations stuff done for last months release.

Hopefully we can keep getting things done until the programs as good as it can be. We usually fix 30+ bugs each release. * shrug * All we can do is our best, sorry you're not happy with it.
 
I input a lot of stuff for my own use as both a player and ref, including using the editor a lot (in conjunction with Realm Works), and can't say I've seen all that many bugs.

In fact, I'd go so far as to say that in inputting 3 different campaigns (Reign of Winter, Rise of the Runelords, and Shattered Star), I've come across more mistakes in npc creation in the books than I have bugs in the program's handling of them.

They also list plenty of fixed bugs in every release and other than Ultimate Campaign, which as Aaron said has a lot of new and in some cases complex systemics in it, they seem quite quick with the speed of release of content for each new book.
 
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