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Changing Breath Weapon damage

pippin_nl

Well-known member
I have made a template using bootstrap rcFGGorBla. I now wish to increase the damage from 3d8 to 4d8 or maybe change the text to say 3d8 acid damage + 1d8 fire damage.

Is there a way similar to for instance:


foreach pick in hero from BaseWep
#extradamage[eachpick,"+1d8 bleed",field[name].text]
nexteach

The above would change damage for all normal attacks but not that of special abilities.
 
I have made a template using bootstrap rcFGGorBla.
You will need to look at the scripts that are on this Thing to see if it has any easy way to change the breath weapon damage type. I am pretty sure you will find that it does not as I am pretty sure FGG created a new Breath Weapon Thing for each different type of breath weapon.

So the best you can do is change whats called the live name or the display name you actually see.

So you can do this:
Final/25000
Code:
hero.childfound[rcFGGorBla].field[livename].text &= " 3d8 acid damage + 1d8 fire damage"
 
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