Hi all,
I just bought Hero Lab as a Support for my ongoing online campaign which gets quite difficult to manage, especially in combat.
One of my PCs is giving me Trouble as he somehow got a lot of houserules past me which I cannot find equivalents for in Hero Lab.
Also he uses the class 'mystic wanderer' from Magic of Faerun which is not part of the community package as of now (is it?).
The two other things I would like to implement are the following:
Initiate of the Sun Soul
Prerequisites: Cleric, Monk, Bard or Druid 1
Benefit: You may multiclass freely in any of the classes mentioned above.
In addition, you can use light at will, as the spell and add the following spells to your spell list. Diplomacy (Lathander), Perform (Sune) and Survival (Selûne) are always class skills for you.
1st - Rosemantle, Charm Person, Fearie Fire
2nd - Flame Blade, Love Bite, Moon Beam
3rd - Sunrise, Heroism, Moon Blade
Alternate Class Feature - Sun Soul Cleric
Bonus to Armor Class when unarmored (as monk, including Wisdom bonus to AC). In addition, you can spontaneously cast any spell on your spell list that has the light descriptor or the word light in its name, including light, daylight, and searing light. This ability works like spontaneously casting cure spells does.
Lose
Armor and shield proficiency.
I suck at coding, so far no luck. Therefor I have to ask rather bluntly if someone is willing to help me with this?
For the feats I might find a workaround, basically I need the wisdom Bonus to ac, the other parts are not that important.
For the mystic wanderer class I really need help.
Thanks in advance!
I just bought Hero Lab as a Support for my ongoing online campaign which gets quite difficult to manage, especially in combat.
One of my PCs is giving me Trouble as he somehow got a lot of houserules past me which I cannot find equivalents for in Hero Lab.
Also he uses the class 'mystic wanderer' from Magic of Faerun which is not part of the community package as of now (is it?).
The two other things I would like to implement are the following:
Initiate of the Sun Soul
Prerequisites: Cleric, Monk, Bard or Druid 1
Benefit: You may multiclass freely in any of the classes mentioned above.
In addition, you can use light at will, as the spell and add the following spells to your spell list. Diplomacy (Lathander), Perform (Sune) and Survival (Selûne) are always class skills for you.
1st - Rosemantle, Charm Person, Fearie Fire
2nd - Flame Blade, Love Bite, Moon Beam
3rd - Sunrise, Heroism, Moon Blade
Alternate Class Feature - Sun Soul Cleric
Bonus to Armor Class when unarmored (as monk, including Wisdom bonus to AC). In addition, you can spontaneously cast any spell on your spell list that has the light descriptor or the word light in its name, including light, daylight, and searing light. This ability works like spontaneously casting cure spells does.
Lose
Armor and shield proficiency.
I suck at coding, so far no luck. Therefor I have to ask rather bluntly if someone is willing to help me with this?
For the feats I might find a workaround, basically I need the wisdom Bonus to ac, the other parts are not that important.
For the mystic wanderer class I really need help.
Thanks in advance!