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I guess if you ever are critical of LW you just don't get answers to questions.
Why do you think LW wants to have bugs sent to them where no one can see them anymore?
I think you're reading too much into what's happening, and taking a "poor me" outlook.
Nice!!!!!! Oh I can do some good stuff with these new features...1 - I've got attack bonus breakdowns in (so you can see what types of bonuses go into the attack bonus and better use situationals). This functions like the AC breakdown (hover the cursor over the number to see the breakdown).
2 - I've made typed bonuses to attack and damage granular and ensured they stack correctly. That is, one thing can now apply a +1 Morale bonus to a dagger, and another can apply a +3 morale bonus to melee attack for that dagger, resulting in +1 to damage, and +3 to melee attack (but not ranged attack). Since damage bonuses can now be applied to only Ranged or only Melee damage, I had to make a second damage field and all the logic having to do with that. Needless to say, this was a bear to implement (mostly because I tried not to break anything already existing).
3 - Special abilities can now show on the weapons tab, complete with attack bonuses and damages.