I am working on the SGG The Tough user file set in the Modern Path user files. I got the Tough in and I am just getting started on the other archetypes. Looks like they will need some crazy scripting, so it might take a bit to get it done.
Anyways, the frame work and the Tough is done.
The only thing IDK is I put in the Battered condition, but really doesn't have a game mechanic. I thought about doing a Mechanic ability that would activate the condition once the HP drop below 1/2. But the condition really doesn't modify anything. So I didn't do it. IDK what do yall think?
Anyways, the frame work and the Tough is done.
The only thing IDK is I put in the Battered condition, but really doesn't have a game mechanic. I thought about doing a Mechanic ability that would activate the condition once the HP drop below 1/2. But the condition really doesn't modify anything. So I didn't do it. IDK what do yall think?