Junior Member
Join Date: Sep 2005
Posts: 14
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If you read the Codex: Space Marines scout entry you will see now that there is only a limit to heavybolter/missle launcher. You can take as many sniper rifles as you want, yet army builder wont let you =/ Bug!
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#1 |
Senior Member
Volunteer Data File Author
Join Date: May 2005
Location: Santa Cruz, CA, US
Posts: 123
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Space Marine Maintainer for AB3 Battlefleet Gothic Maintainer for AB3 40K: Space Wolves, 13th Company, Grey Knights, Deathwatch BFG: Space Marine Fleet, Armageddon Fleet, Tau Fleet |
#2 |
Junior Member
Join Date: Sep 2005
Posts: 14
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sorry hak, its ab3. I though 2.2 was getting all support pulled from it?
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#3 |
Senior Member
Volunteer Data File Author
Join Date: May 2005
Location: Santa Cruz, CA, US
Posts: 123
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It is, but that dosen't mean people will stop posting bugs about it, and I don't maintain that version. So if you include the AB version, I can quickly tune out bug reports for 2.2 instead of wasting my time researching a bug that dosen't exist.
Then can you be a bit more specific in describing the problem you are having? Which chapter, or which Advantages and Disadvantages you have selected. The sniper rifle selection isn't limited as far as I can see, aside from the number of marines in the squad. Space Marine Maintainer for AB3 Battlefleet Gothic Maintainer for AB3 40K: Space Wolves, 13th Company, Grey Knights, Deathwatch BFG: Space Marine Fleet, Armageddon Fleet, Tau Fleet |
#4 |
Junior Member
Join Date: Sep 2005
Posts: 14
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doh, nevermind. I was selecting bolters for my other scouts, no wonder i couldn't get any other sniperrifles. My bad hak =/
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#5 |
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