Junior Member
Join Date: Nov 2013
Posts: 7
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Hi all.
Yep, I'm a noob at this Hero Lab, but I gotta say I really like it. So here's my question: I want to create an armor item that bestows a feat, is made of steel, and has a 50% chance to proc an ability. How can I do that? Thank you very much and have a great day. |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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My advice is step one read the Glossary of Terms for HL and its editor. That will get you up to speed on the terminology.
FAQ#2 has all the places to learn about the editor. I would recommend watching at least the first couple of Intro Videos to get up to speed on the editor basics. Start with those and feel free to ask questions. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Once you've done that initial learning, you'll want to bootstrap the feat, and give the armor the EquipType.Metal tag (no need to specify a certain kind of metal that I know of).
I'm not exactly sure what you mean by 50% chance to produce an ability? Does everyone get the ability, but when used it fails half the time? Is there a 50% chance each time you don the armor of gaining the ability? Or do you only get to check that upon first donning the armor and no retries on subsequent wearings? |
#3 |
Junior Member
Join Date: Nov 2013
Posts: 7
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Thanks ShadowChemosh and Aaron.
To answer your question Aaron, the ability is a 50% chance to ignore sneak attacks and critical hits. It was given by a GM and I'm trying to figure out how to include it. If I can't figure it out, I'll probably just add it in the description. |
#4 |
Member
Join Date: May 2011
Posts: 46
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That would be the fortification enchantment line which you can get out of the normal custom item abilities list.
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#5 |
Junior Member
Join Date: Nov 2013
Posts: 7
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Okay. Thanks all. I have most of it. I just need a bit of help with the some script of some sort.
Because the item has the Reposition Strike Feat, and the character does not have the pre-requisites needed for that, Hero Lab gives me an error. How can I script this error away when the character is wearing the item? Thanks |
#6 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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When you bootstrap the feat, assign it the "thing.skipprereq" tag.
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#7 |
Junior Member
Join Date: Nov 2013
Posts: 7
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#8 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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In the editor, select your armor. In the upper right there are several blue buttons, one of which is "Bootstraps". Click on that and it will show a list of everything bootstrapped to the currently selected thing. Find your feat in that list (it will probably be a really short list). To its right there are 3 buttons "fields" "tags" and "conditions", click on "tags" to add a tag to the bootstrap. In the new window that pops up click on "click to add another tag". You should see a new line with a field for "group ID" and another field for "tag ID". The tag group is "thing" and the tag ID is "skipprereq".
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#9 |
Junior Member
Join Date: Nov 2013
Posts: 7
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Quote:
Thank you very much. Cheers |
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#10 |
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