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Old November 19th, 2003, 04:31 AM
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There are 7 messages in this issue.

Topics in this digest:

1. can someone help please?
From: "slannmage2002" <slannmage2002@yahoo.com>
2. Re: can someone help please?
From: "Russell" <rjs@inorbit.com>
3. BFG Files for Tau
From: Webmaster <webmaster@blee.biz>
4. Re: can someone help please?
From: "slannmage2002" <slannmage2002@yahoo.com>
5. Re: can someone help please?
From: "slannmage2002" <slannmage2002@yahoo.com>
6. Re: Leader/Follower mechanism and -accum
From: Colen McAlister <colen@wolflair.com>
7. need help with army builder for space wolves, please
From: "amrogers75218" <aaron-rogers@utulsa.edu>


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Message: 1
Date: Tue, 18 Nov 2003 19:27:57 -0000
From: "slannmage2002" <slannmage2002@yahoo.com>
Subject: can someone help please?

when i try to open warhammer 40,000 any version, i get the following
error:
failed to load data files for the following reason: race prefix is
duplicated:[ta]

anyone have any ideas how to correct this?



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Message: 2
Date: Tue, 18 Nov 2003 22:03:33 -0000
From: "Russell" <rjs@inorbit.com>
Subject: Re: can someone help please?

--- In armybuilder@yahoogroups.com, "slannmage2002"
<slannmage2002@y...> wrote:
> when i try to open warhammer 40,000 any version, i get the
following
> error:
> failed to load data files for the following reason: race prefix is
> duplicated:[ta]
>
> anyone have any ideas how to correct this?

When you import the files, theres an option to delete files not
replaced. If you have defined your own files or copied some
extra .40k files from somewhere else they may cause conflicts just
like this. If you tick the abovementioned tick box, any files not
part of the "official" distribution will be removed (including any
you have made yourself - you have been warned :-)

Just try re-importing the files and make sure the "remove" tickbox
is ticked. You might want to make a copy of your ArmyBuilder\data
directory beforehand.

Cheers,
Russell.
--
Russell Sparkes, rjs@inorbit.com, http://www24.brinkster.com/rjsoz
"Experience is what you get just after you needed it" - Unknown



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Message: 3
Date: Tue, 18 Nov 2003 14:53:29 -0800 (PST)
From: Webmaster <webmaster@blee.biz>
Subject: BFG Files for Tau

Hello,
I noticed that in the BFG files the Tau are
missing. I know that playtest rules have been out for
awhile and that there are updated rules in BFG Monthly
#17, and that the playtest rules are actually more up
to date than the ones in BFG magazine (they re-updated
the playtest rules after BFG #17 was published). Does
anyone know who who is the author for the BFG files
and when the Tau will be added to the files? Even if
it is just the playtest rules it'd be great. I've
been wanting to build a Tau fleet and prefer making
fleet lists using AB to see what I can do as it is
quicker and easier for changes to be made.

Thanks,
Jonathan
http://blee.biz


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Message: 4
Date: Tue, 18 Nov 2003 23:08:24 -0000
From: "slannmage2002" <slannmage2002@yahoo.com>
Subject: Re: can someone help please?

cool, i'll try that

--- In armybuilder@yahoogroups.com, "Russell" <rjs@i...> wrote:
> --- In armybuilder@yahoogroups.com, "slannmage2002"
> <slannmage2002@y...> wrote:
> > when i try to open warhammer 40,000 any version, i get the
> following
> > error:
> > failed to load data files for the following reason: race prefix
is
> > duplicated:[ta]
> >
> > anyone have any ideas how to correct this?
>
> When you import the files, theres an option to delete files not
> replaced. If you have defined your own files or copied some
> extra .40k files from somewhere else they may cause conflicts just
> like this. If you tick the abovementioned tick box, any files not
> part of the "official" distribution will be removed (including any
> you have made yourself - you have been warned :-)
>
> Just try re-importing the files and make sure the "remove" tickbox
> is ticked. You might want to make a copy of your ArmyBuilder\data
> directory beforehand.
>
> Cheers,
> Russell.
> --
> Russell Sparkes, rjs@i..., http://www24.brinkster.com/rjsoz
> "Experience is what you get just after you needed it" - Unknown



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Message: 5
Date: Wed, 19 Nov 2003 00:54:54 -0000
From: "slannmage2002" <slannmage2002@yahoo.com>
Subject: Re: can someone help please?

nothing worked so i uninstalled/re-installed and now all is well

--- In armybuilder@yahoogroups.com, "slannmage2002" <> --- In
armybuilder@yahoogroups.com, "Russell" <rjs@i...> wrote:
> > --- In armybuilder@yahoogroups.com, "slannmage2002"
> > <slannmage2002@y...> wrote:

big snip



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Message: 6
Date: Tue, 18 Nov 2003 21:10:26 -0800
From: Colen McAlister <colen@wolflair.com>
Subject: Re: Leader/Follower mechanism and -accum

At 09:39 PM 11/17/2003, you wrote:
>I'm trying to get the leader/follower stuff to work with accumulated
>stats and it's driving me crazy. I'm obviously doing something
>really dumb but I just can't see it.
>
>I have the following units:
>"General"
>external attributes: lead:any-Sldr,Elte-accum@SCnt=SCnt,ECnt=ECnt
>
>"Soldier"
>comp group: Sldr
>external attributes: foll:xx-must
>option links: sldrcnt:auto
>
>Option sldrcnt has two attributes: hide, stat:SCnt=(#)
>
>I can add the two units to a roster and set the Soldier unit Leader
>to be the General unit. I can see the hidden stat SCnt on the
>Soldier unit and it is equal to the model count for the unit. If I
>look at the same stat on the General unit, it's set to 0
>
>I tried getting rid of the sldrcnt option and setting the SCnt stat
>to a number on the Soldier unit directly but it still didn't
>accumulate up to the leader.

Strange. I just created a 2-unit test of this, and I got the expected
behaviour. Could you upload your files somewhere (or email me them off-list
- colen at wolflair dot com) for me to have a look at?

>What am I doing wrong? Is there an order of processing that I don't
>understand? I have checked that auto validation is turned on (I
>understand that accumulation happens as part of validation...)
>Which leads me to ask: If I have an lcmp attribute on General
>comparing SCnt to one if it's other stats, is it going to compare
>the accumulated value, or does the lcmp happen before the accum?

It *appears* that the lcmp happens before the accum. Thus, any accumulated
stat isn't counted.


--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com



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Message: 7
Date: Wed, 19 Nov 2003 07:39:44 -0000
From: "amrogers75218" <aaron-rogers@utulsa.edu>
Subject: need help with army builder for space wolves, please

I can't find terminators for space wolves anywhere in army builder.
Does anyone know why this is happening? I looked everywhere in army
builder but I can't find space wolf terminators anywhere, PLEASE HELP!



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