Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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The adventuring kits from Ultimate Equipment is a nice way to get the gear to the character with just 1 click. It also has what the whole kit weighs (great). The only thing it doesn't do is populate the list (in a future update you said).
Now without a populated list the players may forget what is in the kit (anything could happen). There is an easy work-around for this without having to bootstrap anything. If you could go through the adventuring kits and check the box for "Show in Specials List?" When the GM or PC prints the Abilities and Gear sheet the kit will be there listing all of its items. I have done this with all of my homemade kits and it works fine. So how about a few clicks there to get the kits in line? (At least until auto-population is realized.) Some days I don't know why I bother to chew through the restraints. Last edited by Angela2013; December 29th, 2012 at 04:40 PM. |
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Junior Member
Join Date: Sep 2012
Posts: 22
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I'm really looking forward to when the auto-population is realized (7.6? Before March?), but as a complete new blood to all this coding talk... how does this work, exactly?
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#2 |
Junior Member
Join Date: Mar 2013
Posts: 4
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#3 |
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