Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Chris,
I just stumbled across a minor bug to put on the fix list. The Javelin & Shield option for Lizardmen currently modifies the strength by -1 instead of the Save by -1. Thanks for taking on the onerous task of creating and maintaining these files. I understand the investment of time and energy involved, and I GREATLY appreciate it. :-) Thanks, Rob --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com -------------------------- eGroups Sponsor -------------------------~-~> Introducing SegaNet, the first online multi-player console gaming network. Faster speeds and real-time chat let you humiliate any fools punk enough to try you. Register here. http://click.egroups.com/1/9571/0/_/36190/_/975734002/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#1 |
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Ok on fix list but I have a question for you.
I added 3 stats to the lists. Ok looked like it was ok. Went in and started entering data for the units. Save the file and get out and run armybuilder - the stats are all listed as zeros. Hmm. Go back and reload file - the new tats are all zeros again. repeat 4 times. (rinse). I was able to set the stats only by using calc: command. Oh and now it seems that I can't modify those stats either with stat: or base: in an option. These were supposed to be easy (just data entry) and would be improvements not necessary (calculate Unit Strength, Casting Pool, and Dispel Pool.) So what is up? Gremlins? I am using a 400 mhz Pentium II, Windows 98 Second Ed. Christepher >>> rob@wolflair.com 12/02 12:11 AM >>> Chris, I just stumbled across a minor bug to put on the fix list. The Javelin & Shield option for Lizardmen currently modifies the strength by -1 instead of the Save by -1. Thanks for taking on the onerous task of creating and maintaining these files. I understand the investment of time and energy involved, and I GREATLY appreciate it. :-) Thanks, Rob -------------------------- eGroups Sponsor -------------------------~-~> PLAY GAMES. WIN PRIZES. GUARANTEED. Get $5.00 in FREE credits when you register at http://click.egroups.com/1/10501/0/_/36190/_/975798974/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#2 |
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At 18:14 02/12/00 -0500, you wrote:
>I added 3 stats to the lists. Ok looked like it was ok. Went in and >started entering data for the units. Save the file and get out and run >armybuilder - the stats are all listed as zeros. Hmm. Go back and reload >file - the new tats are all zeros again. repeat 4 times. (rinse). I was >able to set the stats only by using calc: command. Oh and now it seems >that I can't modify those stats either with stat: or base: in an >option. These were supposed to be easy (just data entry) and would be >improvements not necessary (calculate Unit Strength, Casting Pool, and >Dispel Pool.) So what is up? Gremlins? It's an odd bug. Even though you've added new stats, the construction kit doesn't allocate space for them - you need to recompile the files from text. Just save the file as something.txt, open a DOS prompt, and do: abdata datadef.xxx something.txt whatever.xxx Space will be allocated for the stats in that file, and everything will be cool and froody. -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time -------------------------- eGroups Sponsor -------------------------~-~> PLAY GAMES. WIN PRIZES. GUARANTEED. Get $5.00 in FREE credits when you register at http://click.egroups.com/1/10501/0/_/36190/_/975849139/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#3 |
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