Senior Member
Join Date: May 2016
Posts: 608
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Quote:
For the stab and strike, what you do is choose "Other Melee Natural Attack" under Natural Attacks and put in the information. To the right of each attack are 4 buttons, one is a button that says "Fields". If you click that button you must add 2 fields: #1: Field ID: livename Value: Stab #2 Field ID: sbName Value: Stab You repeat this for each Natural Attack that isn't already defined. If the attack bonus looks to be Dex based instead of Str, the easiest way to change this is to probably use the tag "Property.wFinesse" to it. Many of the Racial Abilities that are missing the creature name are looking for you to add a Field to the ability after you bootstrap it (like the Natural attacks above) - you have to add: Field ID: abText Value: CreatureName Where CreatureName is the simple name like kruthic |
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#21 |
Member
Join Date: Dec 2014
Location: Netherlands - Rotterdam
Posts: 87
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Thanks! I will get to it. I will report if I run into any more problems.
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#22 |
Member
Join Date: Dec 2014
Location: Netherlands - Rotterdam
Posts: 87
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Quote:
Okay, I have some difficulty in adding a natural attack. 1) When you say 'under natural attacks', do I click the natural attacks button? When I do I get a window which gives me "edit bootstraps on thing" and "click to add another bootstrap". Selecting the latter I get a huge list, but stab and spike are not there. Joshuas guide said I should then select a similar ability and rename it but I'm not sure how.. I have zero experience with these things if you can't tell. |
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#23 |
Member
Join Date: Dec 2014
Location: Netherlands - Rotterdam
Posts: 87
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Okay, got Stab & Spike to work but one more question. How do I configure variable range attacks? Spike's got a 20-60 range. I put "20-60" in but I can't find it in the HL profile.
Slowly getting there |
#24 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Quote:
This is how to add the range stuff Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
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#25 |
Senior Member
Join Date: May 2016
Posts: 608
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Over at github there's a wiki you can browse through where we have code examples and such...
The natural attacks article has some good info: You're looking at two fields - wRangeNorm and wRangeLong for ranged attacks. When Joshua says to look at special abilities and make copies, he's often referring to the other non-attack things like Pounce, False Appearance or any of the "traits" that can appear either in the Traits area or in the Actions/Reactions/Legendary Actions areas of a statblock that aren't necessarily melee or ranged attacks. If you do a New (Copy) of one of these it becomes a stand-alone copy that you can change whatever you want about it. A lot of things like False Appearance are sometimes hard to give a "generic" version of, so it's just easy and quick to make a copy that has the right wording and attach it. |
#26 |
Member
Join Date: Dec 2014
Location: Netherlands - Rotterdam
Posts: 87
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From Jushua's Tutorials:
Quote:
Pseudopod. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) bludgeoning damage plus 5 (2d4) psychic damage. |
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#27 |
Member
Join Date: Dec 2014
Location: Netherlands - Rotterdam
Posts: 87
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#28 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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The wiki is really just a note pad where i keep things i know have worked before and copy them
A REALLY powerful thing you can do (and this is getting more advanced) is search the Github for the name of a thing that you are trying to modify. Almost everything we do in Hero Lab has been done before so you can usually find some code that does what you are trying to do and copy it. I kid you not. I do not know what I am doing. I cannot write a single line of code in Hero Lab. I copy everything. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#29 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Quote:
Anything added to the On-Hit effects occurs after a full stop as a new sentence. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
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#30 |
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