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Farling
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Old September 17th, 2019, 01:09 PM
Quote:
Originally Posted by Tekwych View Post
There are many things in HLC that are not available in HLO so it is still a very viable product. Also many of us can not, or will not, use HLO so for us classic is the only option.
It is certainly the only product which will allow you to create your own game system. I don't see this being in HLO for a long time.

Farling

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Lj Stephens
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Old September 18th, 2019, 07:15 AM
If you're talking about the Authoring Kit in HLC, yes, we agree, can't be beat!
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daplunk
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Old September 19th, 2019, 01:06 PM
How many people I the whole world have actually successfully used the authoring kit lol.

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Farling
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Old September 19th, 2019, 01:55 PM
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Originally Posted by daplunk View Post
How many people I the whole world have actually successfully used the authoring kit lol.
It's a big investment to create a new game system, so not many people in the world are willing, or have the time, to do it.

Farling

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Duggan
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Old September 19th, 2019, 06:05 PM
I do have to say, just running through the walkthrough (which I think you can do in the demo version as long as you don't try to build a portfolio) teaches you so much of how the elements of the editor work...
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Farling
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Old September 19th, 2019, 10:17 PM
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Originally Posted by Duggan View Post
I do have to say, just running through the walkthrough (which I think you can do in the demo version as long as you don't try to build a portfolio) teaches you so much of how the elements of the editor work...
Or at least those elements which were present in the HLC engine when the walkthrough was written - it is missing lots of recent improvements.

Farling

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Duggan
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Old September 20th, 2019, 04:04 AM
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Originally Posted by Farling View Post
Or at least those elements which were present in the HLC engine when the walkthrough was written - it is missing lots of recent improvements.
Hmmm... I know of some of those, but I didn't think there were that many. If you know of more, I've got a list here. Admittedly, too, there are things which technically exist in the documentation, but which they didn't use in the walkthrough.
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