Junior Member
Join Date: Oct 2006
Posts: 5
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I'd like to request a plugin API. A way to inject objects developed by the community, with access to smart linking, etc.
This would make me able to adapt my own tools for direct use, for example: https://www.facebook.com/groups/2072...7090607168521/ https://youtu.be/NmoPp4ckWGs It would be a great way to expand the functionality of Realm Works, and personally I have a an assortment of plugins all lined up Last edited by slk486; October 3rd, 2017 at 10:58 PM. |
#1 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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This is one of those things that I did't know i needed until I saw it!
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#2 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,518
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"Plugin API" and "Web Client" don't go well together.
Also, people who aren't logged in to Facebook (and, IIRC, aren't members of that group) will not be able to see the thread to which you linked. For those who can't see it, he's adding a dotted path to a map. Drawing tools have been requested in at least a couple of threads. 1 2 Last edited by Parody; October 3rd, 2017 at 05:17 AM. |
#3 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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This has been requested before. Not going to happen. RW was not built for it.
Although things like image overlays are supposed to possible through the smart image options menu but using that has always been pretty opaque. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#4 |
Member
Join Date: Apr 2017
Location: Denver, CO
Posts: 62
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+1 for this functionality as slk486 linked. Very cool map tool. Frankly the map handling within RW is sub-par, but something like this would be a very useful add-on.
Actually being able to add information to maps within RW rather than having to go find the original graphic file, edit it, and then reload it into RW would be awesome! I'd even be happy with the ability to "zoom window" and a button to "open graphic file in external editor". |
#5 |
Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
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Quote:
RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
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#6 |
Junior Member
Join Date: Oct 2006
Posts: 5
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Quote:
Quote:
Last edited by slk486; October 4th, 2017 at 12:26 AM. |
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#7 |
Junior Member
Join Date: Oct 2006
Posts: 5
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Quote:
This is already a thing, and would be pretty easy to twist into a plugin. Why not take advantage of peoples spare time, ideas, and dedication? Last edited by slk486; October 4th, 2017 at 12:04 AM. |
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#8 |
Senior Member
Join Date: Dec 2013
Posts: 798
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Where can I grab this map path tool?
Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net |
#9 |
Senior Member
Join Date: Apr 2014
Location: Denmark
Posts: 740
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@Acenoid:
That's what I want to know as well. Vargr Deputy Calendar Champion Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry. Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after. Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed. |
#10 |
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