Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Good list. I'll have a crack at it this week if I get the chance. Mate the only reason I did it. And did it in thus way was to get the ball rolling
Ive finished the map for my level and writing the content t currently so hoping to get the first export file shared pretty shortly too. If anyone else has anything feel free to start a discussion about it. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#51 |
Senior Member
Join Date: Jun 2014
Posts: 169
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Map wise we need an inn, a and place to get smithy and place to get equipment, a stable ,and a great hall. If the village also protected the world from the cave you might have some sort of permanent or semi-permanent structures.
That also give people a chance to do interior maps for shops, the inn, etc. Also before I start doing any art is there a preference for facial or for full body images? I can do both if people want both. The 2 vamp images I did in the previous post show the difference. My artistic abilities aren't that great. Will try and get some barbarian characters and village NPC art up in the next few days. I think I can do a few barbarian characters given the resources I have. |
#52 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Personally I'm fine with just a face. Unless the body (clothing, or odd features) are key to the character and need to be displayed.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#53 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Permanent Structures - I like this idea, some sort of defensive position against the mouth of the cave.
The rest is also easily done also. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#54 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I have put up near final version of my map (Player and GM).
https://github.com/Sklore/RW_Communi...itory/issues/2 Have made some notes on where I'm headed as a concept. Would love feedback. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#55 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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That's really great daplunk!
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#56 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Hi Team,
Content Sharing Guidelines are up. Please read through them to ensure your dungeon meets the guidelines. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#57 |
Senior Member
Join Date: Oct 2016
Posts: 621
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awesome maze daplunk, I am definitely going to use this sometime, it is ingenious!
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#58 |
Senior Member
Join Date: Mar 2014
Location: Germany, so please bear with my English
Posts: 378
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Just wanted to say that this is an amazing project! I'm certainly going to download it from the content market and put it somewhre in my campaign.
Unfortunately I lack the time to contribute something major, but if there are small things needed, like a NPC or a treasure or a room's contents or something like that, I might be able to help a little. |
#59 |
Senior Member
Join Date: Jun 2014
Posts: 169
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I did this NPC image last night. The image was scaled down a bit to make it manageable. I can upload a larger version. My original is over 200 MB in size.
So who is this guy? Is he the village chief, a blacksmith, crafty merchant, a tavern drunk, the inn keeper, or some one else? Anyone can use the image that want to work out who he is? If the image isn't usable for some reason let me know. |
#60 |
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