Junior Member
Join Date: Jan 2016
Posts: 25
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Is there a way to print out a storyboard out of Realmworks?
I have a campaign I'm running that intertwines 3 different pre-written adventures. As I try to transition from #1 to #3, #2 is also happening. To keep track of this, I've done up the transition of all the different elements in the story board. Suffice to say, it's quite large. Any way I can print this out? Or extract it as a JPG, PNG or PDF? |
#1 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Printing is not currently supported. Perhaps a screenshot?
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#2 |
Junior Member
Join Date: Jan 2016
Posts: 25
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I had thought about a screen shot...but it's pretty long/detailed...
I'might have to take multiples and splice them together. Thanks for the quick reply |
#3 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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I said this in my video about storyboards, one element missing from them is the ability to track your players progress through the adventure. If you could just change the color/shape of the current plot point it would be a big help in keeping track of where things are.
To help solve the above problem, I've found that breaking a large plot into small subplots that fit on a single screen can make them easier to grasp. It is relatively easy to drill up and down as needed to navigate. You certainly could take as many screen shots as needed. XML export is coming soonish and hopefully that will include things like the storyboard so if you can wait a month or so you might be able to print nearly directly. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#4 |
Junior Member
Join Date: Jan 2016
Posts: 25
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I don't use Realmworks for my campaign management ... I'm still running out of pre-printed adventures, but there are definitely times when a feature or two of Realmworks life incredibly easy. (such as storyboarding complex parts of an adventure)
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#5 |
Senior Member
Join Date: Apr 2008
Posts: 345
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Deleted
Last edited by Pollution; February 17th, 2017 at 09:49 AM. |
#6 |
Junior Member
Join Date: Jan 2016
Posts: 25
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I was looking to do exactly that (revealing the plot point to track progress).
My players aren't connected to Realmworks, so I figured that this was the easiest way. I'm just not fully prepared/committed to be "in front of my laptop" while GM'ing. But some things just have to be done. ;-) |
#7 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Quote:
The downside is you'd have to double your work, putting the storyboard both into Realmworks and into the other. |
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#8 |
Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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When I use them, my storyboards tend to be rather complex, since some of the scenes can be played in a variety of sequences. Therefore just revealing them, would not solve the tracking issue for me.
Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn Last edited by Greebo; November 25th, 2016 at 02:04 AM. Reason: typo / word order |
#9 |
Senior Member
Join Date: Dec 2013
Posts: 798
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I split them up and use "depth" / layers for the plots.
On the first layer you could have all the main steps during your adventure... If there are many options / complex scenarios link a main step to another set of tasks that is contained within this step. From this contained overview you could also add a link that leads back to the previous screen. Not everything on a page, however it might be able to provide a good overview. Example: The "hub": http://imgur.com/jMkW9IA Detailed part of the "Brotherhood" (Die Bruderschaft): http://imgur.com/jbpvg0h Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net Last edited by Acenoid; December 4th, 2016 at 05:42 PM. |
#10 |
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