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mubrew
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Join Date: Mar 2017
Posts: 4

Old July 19th, 2017, 09:39 PM
Hi All,

I am not a programmer, not even close. I am an old school D&D player who really likes the convenience of Hero Lab. I (with help on the PDF part) created a domain i would like to incorporate into my Hero Lab. Is there anyone whom might be able to help me or do this for me?


Kindest Regards,

Mubrew
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Dami
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Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,091

Old July 20th, 2017, 03:44 AM
Perhaps post the detail of the Domain here and someone can do the work for you, or tell you how to do it yourself.
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mubrew
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Join Date: Mar 2017
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Old July 20th, 2017, 08:29 PM
Quote:
Originally Posted by Dami View Post
Perhaps post the detail of the Domain here and someone can do the work for you, or tell you how to do it yourself.
http://homebrewery.naturalcrit.com/share/SkmPa5Cql

This is the link to the domain I wish to have for hero lab.
Thank you!!!!

Last edited by mubrew; July 21st, 2017 at 01:16 PM.
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dungeonguru
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Join Date: May 2016
Posts: 608

Old July 22nd, 2017, 08:13 AM
There would be a lot of scripting involved here, as in any cleric domain. That makes it time consuming to make into a one-off file and hard to explain how to do (to a non-programmer). One of the harder issues to tackle in your case would be that your second channel divinity contains both a constant "always on" effect and an action - if you are out of channel divinity uses for the day, does the immunity to charmed, frightened, poison and disease stop functioning? Channel divinities are one shot deals that recharge after a short or long rest, not constants.

I would suggest that the first paragraph of Nature's Ward be moved over to Timeless Body - which means that Timeless Body has a scalable set of constant abilities that get better as you level.
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mubrew
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Join Date: Mar 2017
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Old July 22nd, 2017, 12:54 PM
Quote:
Originally Posted by dungeonguru View Post
There would be a lot of scripting involved here, as in any cleric domain. That makes it time consuming to make into a one-off file and hard to explain how to do (to a non-programmer). One of the harder issues to tackle in your case would be that your second channel divinity contains both a constant "always on" effect and an action - if you are out of channel divinity uses for the day, does the immunity to charmed, frightened, poison and disease stop functioning? Channel divinities are one shot deals that recharge after a short or long rest, not constants.

I would suggest that the first paragraph of Nature's Ward be moved over to Timeless Body - which means that Timeless Body has a scalable set of constant abilities that get better as you level.
Okay, that makes sense. Lets put that in Timeless Body and scale it up. You know I trust your judgement if this is to hard to create. I was hoping it wasn't that difficult so I could use it in the games I am in and DM. Suggestions?
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daplunk
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Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old July 22nd, 2017, 02:44 PM
Class options are never easy. My recommendation would be to open the editor and open one of the files from the community pack.

The PHB Classes on will have example you can use to see how they work. Just try and copy until you get something functional.

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