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jasonbarron
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Join Date: Aug 2018
Posts: 8

Old September 30th, 2018, 10:29 AM
Quote:
Originally Posted by Bidmaron View Post
Rob, thanks for the update. It is hard to do meaningful things, and I would hope that reasonable folks who get to see indications of progress will understand and let things evolve as necessary. If they don't... well, there is always the competition (good luck with that because I cannot even say what the competition really is [NBOS The Keep, maybe comes closest but still a universe away]).
I had never even heard of that software up until now, but I had a quick peep and it looked just like Realm Works to me! At least from a scattering of screenshots on their website.
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kbs666
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Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690

Old September 30th, 2018, 11:42 AM
Quote:
Originally Posted by jasonbarron View Post
I had never even heard of that software up until now, but I had a quick peep and it looked just like Realm Works to me! At least from a scattering of screenshots on their website.
The Keep is ancient software. I honestly have no idea if its been updated in the last decade but v2.0 came out roughly that long ago. RW may have gone a long time since its last patch but not that long.

my Realm Works videos
https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw
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Greebo
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Join Date: Aug 2013
Location: Germany
Posts: 282

Old September 30th, 2018, 08:23 AM
Thanks, Rob.

Inspite and because of the setbacks, I wish you a speedy and full recovery!


Supporting Calendar Campaigner

Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools
Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn
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Bidmaron
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Join Date: Dec 2010
Posts: 468

Old September 30th, 2018, 10:39 AM
I have both. The Keep is not in the same league with Realmworks, even with the latter's well-known foibles and bugs.
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AEIOU
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Join Date: Jan 2012
Posts: 1,147

Old September 30th, 2018, 10:46 AM
@Rob: If you really are interested in honoring your KS commitments, Zach over at Frog God Games assured me he'd be happy to provide the files for The Blight to you. All you need to do is ask.

Nothing much has changed with The Blight as far as content or size from before the KS happened. There are 10 chapters on the city covering 13 areas (12 were advertised in the KS) and the adventure path is 9 episodes (12 were originally intended). It was always going to be a huge adventure setting as it was always advertised as having the city AND the adventures which LWD was aware of as that info is posted on the KS. And of course FGG has a well-earned reputation of creating bookshelf breaking books.
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EightBitz
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Join Date: May 2013
Posts: 1,458

Old September 30th, 2018, 02:08 PM
Quote:
Originally Posted by rob View Post
While I’m disappointed in myself and my recovery, I can’t do more than press forward.
Stop being ridiculous, Rob. Disappointed in yourself and your recovery why? This is nothing you have control over. All you can control is taking the time you need to get better, and making sure that's your priority. All most of us have been asking for have been some sort of communication, and you've now provided that in spades.

A few months ago, my mom had an issue. She had been recovering rather well. Then, one day, as if someone flipped a switch, she took an unexpected downturn. A couple weeks ago, I sat by her bedside all night and all through the morning as the nurses told us she could go any time. I was holding her hand as she took her last her last breath.

So ----ing take care of your ----ing self. And get better.

Quote:
That said, I am getting a modicum of work done these days. Progress on Realm Works is being made – just not nearly at the pace any of us were hoping for.
Good. Right now, it shouldn't be at the pace we're hoping for. Or to flip that around, the pace we should be hoping for is the pace that allows you to get better.

Quote:
While it’s by no means the improved product you all deserve, the weekly progress updates will provide a clearer sense of what’s being worked on and how it’s progressing, allowing everyone to follow along as I accomplish what I can.
What we deserve right now is simply communication. Don't be a workaholic. I know that's easier said than done, but still. Get better.

In my last replies to you, I know I got a little heated about a particular incident, and I apologize for that. With your recent explanations, I understand that there were extenuating circumstances, and you weren't your normal self, and I should have known better, because that sort of thing was out of character for you. So I wholeheartedly apologize for that. Get better.
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daplunk
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Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old September 30th, 2018, 02:13 PM
Quote:
Originally Posted by EightBitz View Post
So ----ing take care of your ----ing self. And get better.

Realm Works - Community Links
Realm Work and Hero Lab Videos
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D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

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Grey Mage
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Join Date: Feb 2011
Posts: 303

Old September 30th, 2018, 03:49 PM
I have to back Daplunk on this one... sound advice Rob and probably exactly what the doctor order (though perhaps without the colorful additives)!

Do get better and a weeks progress report will most likely go a long way...
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Philderbeast
Member
 
Join Date: Feb 2014
Posts: 79

Old October 1st, 2018, 03:20 AM
Quote:
What we deserve right now is simply communication. Don't be a workaholic. I know that's easier said than done, but still. Get better.
This

I know I have made some pointed remarks about the state of realm works in the past, and as a professional programmer I do understand some of the difficulties you have been working through on a technical level.

finally getting some reasoning behind the delays defiantly helps and its much appreciated that you have decided to share the story with us.

However that said, again as a programmer, perhaps its time to learn from these delays and get at least one other dev in the company up to speed on this code, yes it will take time, but something like this should never have the knowledge fully invested in just one person so without them the whole product stops.
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rob
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Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old October 1st, 2018, 02:13 PM
Quote:
Originally Posted by Philderbeast View Post
However that said, again as a programmer, perhaps its time to learn from these delays and get at least one other dev in the company up to speed on this code, yes it will take time, but something like this should never have the knowledge fully invested in just one person so without them the whole product stops.
In an ideal world, you're absolutely correct. The gotcha is that, when the entire development team is only a handful in size, that's much easier said than done. And when there are this many projects being worked on, that's not easy to accomplish while still making the forward progress that we want - and that users are clamoring for. When we grew the team by two additional people earlier this year, knowledge overlap was definitely a priority and is something that we're progressing on. But there's a TON of stuff to get caught up on, so it's going to be a lengthy process to get there.
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