Member
Join Date: Aug 2009
Location: Finger Lakes Region, New York
Posts: 59
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I noticed while making a character using the 5e Community Pack, when I created a Mousefolk race and selected the Softpaw subrace I ran into an issue. Softpaw Mousefolk get one tool proficiency in either a musical instrument or an artisan tool. When I selected a tool, I still got an error from Hero Lab stating "Softpaw: Not enough tool proficiencies chosen.
I'm wondering if Hero Lab doesn't know what to do with the cToolMax field when it is used with a subrace. I tried to find another race that gives a tool proficiency based on a subrace for comparison, but didn't find one. (I didn't look all that hard, though.) If this is, indeed, a bug and not a user error on my part, if someone would kindly report it to the Community Pack github I would be grateful. I don't want to make a github account just for the purpose of reporting this one thing. |
#1 |
Member
Join Date: Aug 2009
Location: Finger Lakes Region, New York
Posts: 59
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Has anyone else experienced this?
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#2 |
Senior Member
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When I create some characters for 5e, I get a validation error which reads something along the lines of "Spell points, resource underspent 0 of 27" which makes no sense at all, and having all this validation errors about the place is irritating.
Don't know if that's related. I've reported it to WolfLair. -- Lexin GM from Gwynedd, Wales - seriously old school - playing RPGs since 1980! Tools: Realm Works, HeroLab, Campaign Cartographer 3+ |
#3 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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From your character press Ctrl-K. Untick 'Spellpoints'. Sounds you have enabled the option on your PC.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#4 |
Senior Member
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I have, but I prefer to use spell points rather than the other system of spell slots. I read the two carefully and I think spell points is more flexible. My players should be well able to cope with simple arithmetic.
-- Lexin GM from Gwynedd, Wales - seriously old school - playing RPGs since 1980! Tools: Realm Works, HeroLab, Campaign Cartographer 3+ |
#5 |
Member
Join Date: Aug 2009
Location: Finger Lakes Region, New York
Posts: 59
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This thread has been hijacked. If you want to talk about spell points, please start a new thread. I started this thread to talk about a racial tool proficiency issue with softpaw mousefolk.
Thank you. |
#6 |
Senior Member
Join Date: Aug 2012
Location: Burbank, CA
Posts: 121
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I assume a lack o an answer means there isn't one yet?
I rolled another 1? |
#7 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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For bugs and issues with the Community Pack you want to head on over to the GitHub site. That's where the bug fixers live and they use GitHub to keep track of everything.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#8 |
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