Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Quote:
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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#41 |
Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 161
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Quote:
4K display - maaan... we have just started using arkenforge (which is awesome) - which they love too.... no more drawing maps for this black duck! |
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#42 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Ok. Let me find one of the better ones.
Giant Spider (every line is a snippet) Some giant spiders are poisonous! Giant spiders cannot be affected by things that affect minds Giant spiders can spin and throw webs. There are a few more common creatures with more than three entries but realistically how often do your players make more than 3 knowledge checks on the same creature type in the same campaign? I've been using CC3 to draw maps for about a year since there was a really great deal on Bundle of Holding or one of those sites. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw Last edited by kbs666; February 20th, 2019 at 04:52 AM. |
#43 |
Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 161
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Quote:
I have been playing with Arkenforge, and really like where that is going, plus the devs have said it will have RW integration at some point in the future, they were hoping late this year, but I guess that depends on how other releases go |
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#44 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I think Arkenforge have said they will integrate Realm Works with no real plan on how to do so. Without an API on the Realm Works side i'm not sure how much they will be able to do.
For any CC3+ users looking for a community there are heaps of us in HERE. Very helpful group of people with all levels of experience. Forums are also a great source of help as Monsen hangs there and he knows more about this application than any other person. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#45 |
Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 161
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Quote:
The beauty of Arkenforge unlike FG, Maptools etc etc is that you only need one application open to do your maps, your DM and Player view is just a toggle switch away. sure it doesnt have all the functionality of maptools and some others, but it is improving all the time, the Devs and community are very active, plus he's Aussie, how much more awesome is that! :-) The downside, is you need a laptop with a dedicated graphics card - its pretty graphics intensive. |
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#46 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I've got it. They were kind enough to give me a copy so I could review it for them
I like the direction but not necessarily the functionality currently. Like I said to them though, I am not the core demographic that they are trying to hit. I'm an advanced and heavy user of digital tools. I don't need my tools to be easy to use, I want them to be able to do what ever I need to do with them. Arkenforge is aiming to be easy to use. In that regards CC3+ > Arkenforge for map making. CC3+ can make publishable maps and have many advanced features. In regards to VTT, MapTools is more efficient to use imo. I like the hot-keys and the responsiveness of the program. It also lets me put the player screen where ever I like. But I am watching closely. Because I LOVE those animated symbols. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#47 |
Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 161
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Quote:
Oh yes... I personally love the lighting and shadow effects. The Dynamic dungeons stuff is awesome. One little tip that somebody came up with yesterday... highlighting hidden things on the map.... by adding a lighting effect to an invisible item (aka secret door), when the players notice it, you can just make it visible and the lighting effect appears. I did the same thing for a chest hidden under a bed... players went ooooooo And that makes me as a GM happy. I must go back and have another look at CC3 .. but too many other toys to play with :-) |
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#48 |
Junior Member
Join Date: Oct 2018
Posts: 16
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#49 |
Senior Member
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Brilliant looking program. I will buy that as soon as I'm paid again. Only shows overland maps on the website, so may have to retain CC3+ for dungeons and internal buildings.
-- Lexin GM from Gwynedd, Wales - seriously old school - playing RPGs since 1980! Tools: Realm Works, HeroLab, Campaign Cartographer 3+ |
#50 |
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