Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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And I'm happy to hear that it's been useful! |
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#111 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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@Rob, my birthday is the 21st. The 23rd or 24th is close enough at my age.
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#112 |
Junior Member
Join Date: May 2016
Posts: 24
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#113 |
Junior Member
Join Date: Nov 2013
Posts: 14
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I, too, wonder what's so different between two systems. The rules sure are different, I know, but would that mean that rules are hard coded in realm works ? I was under the impression that if you wanted a specific monster, item, or rule really, you had to add it yourself. I don't really see what so different between a pathfinder game and a dd5 game in its abstract.
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#114 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,293
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The game system is different. What this means is the categories are custom for the system. Example, a monster entry in 5e is different to a monster entry in pathfinder. It asks for different information by default.
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#115 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Gotcha. The current structure needs to be refined further so that it more closely matches the official rulebook structure. They are NOT sweeping changes. But the changes are sufficient enough that, if we enable export and import right now, we'll have to reconcile retroactively accommodating all that cleanly. That's more work for us that can be avoided by simply disabling the operations until the new changes are deployed. So we took the simpler path, since it's only going to be a short delay for everyone.
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#116 |
Junior Member
Join Date: May 2016
Posts: 24
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#117 |
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