Junior Member
Join Date: Aug 2010
Location: Walton, NY
Posts: 19
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Hi All,
Have had HL for awhile now and am getting ready to play in a PF Game with Gestalt Characters. Saw on these forums awhile ago that there is a way to do this. Lost track of the thread, found it again and realized I was in over my head as I am not all that computer savvy. So, the question is, IS there an easy way to make a Gestalt Character or has anyone written something I can download and install to allow me to do this? In total there are 6-8 of us playing who would need characters made this way. My personal character is a Druid/Rogue. Thanks to all. |
#1 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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I haven't done a Druid/Rogue, but it shouldn't be too hard. Just time consuming. I may have some time over the next few days to work on one, if you'd like.
The problem you'll run into is if any of your characters gestalt two spellcasting classes (Druid/Wizard, for example, or Wizard/Paladin). HL can't handle these types of Gestalts. There's no fix for the first, but the Wizard/Paladin can be handled by having the Paladin take an Archetype that has no casting. I've got several done for Gestalt games I either run or play in:
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#2 |
Junior Member
Join Date: Aug 2010
Location: Walton, NY
Posts: 19
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Thank you so much.
The ones you have so far, and I find this amazing, are not any of the ones my friends are using. The Druid Rogue is mine. He is a Lizard Folk Unseen with no racial levels in play. I would greatly appreciate the help. Thank you in advance. |
#3 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,748
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I kind of did it with the Modern Hero, (sort of and it is buggy), see the "Art of War" Training ability. It will show up the other abilities.
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#4 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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I've got your Druid/Rogue Gestalt mostly complete. I've got to do a little editing of the custom abilities to tidy up. If you'll PM me your e-mail address I'll send it to you when I get it finished.
It doesn't include any of the material from Ultimate Magic, Ultimate Combat or the Inner Sea World Guide as I haven't had time to convert the custom abilities from those sources. Last edited by Maidhc O Casain; August 12th, 2011 at 06:14 AM. |
#5 |
Junior Member
Join Date: Aug 2010
Location: Walton, NY
Posts: 19
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PM sent and Thank You very much.
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#6 |
Junior Member
Join Date: Sep 2011
Posts: 23
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I am curious as to how you accomplished the Gestalt setup in the editor. Is it something you can kind of explain here? I have just started experimenting with the editor and have made my own archetype and made a new animal companion. I've also tried messing around with skills a little bit. I'm not completely new, meaning I kind of understand how things work.
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#7 |
Junior Member
Join Date: Sep 2011
Posts: 1
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I just got Hero Lab and love it so far, but I dont know anything about creating a Gestalt Character, much less the Paladin/Monk I need to make for a friends game. Is there a tutorial doc I can download?
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#8 |
Junior Member
Join Date: Aug 2010
Location: Walton, NY
Posts: 19
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I dont know how Mowgli did it but the results are fantastic to say the least.
The character file went in easly and works very good. Good luck with yours. |
#9 |
Junior Member
Join Date: Aug 2011
Posts: 21
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Quote:
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#10 |
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