Member
Join Date: Sep 2009
Posts: 55
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Paladins with the Warrior of Holy Light archetype (APG) get the ability to cure ability damage with their Power of Faith ability at level 8. However, HL states that the ability restores 1d6 points, when it only restores 1d4 as lesser restoration.
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#81 |
Junior Member
Join Date: Mar 2011
Posts: 2
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Thank you ShadowChemosh, I will await the correction
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#82 |
Member
Join Date: Dec 2010
Posts: 62
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Several Bardic Performance abilities set their abValue variables with "=" instead of "+=" which makes it difficult to modify these values cleanly for homebrew or 3.5 converted entries.
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#83 |
Senior Member
Join Date: Jan 2011
Location: Honolulu
Posts: 250
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Did a quick search and didn't see this one:
Oracle's with the Haunted curse gets Telekinesis as a known spell at level 5, should be level 10. |
#84 |
Junior Member
Join Date: Mar 2010
Posts: 17
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Few bugs on 5.0
- After lvl2, the DEX bonus seems be used instead of WIS bonus for the ranged attack of the Zen Archer (Monk Archetype). - The Furious Focus feat doesn't work when Power Attack is checked in In Play Tab. - I think the Overhand Chop feat is bugged for the Two Hand Fighter after lvl 3 : no damage bonus. |
#85 |
Member
Join Date: Nov 2009
Posts: 80
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If you create a wizard you can select Hungry Pit (APG) as both a 5th and 6th level spell when adding spells to your spell book. It should be 5th level only (unless there's some ruling I'm not aware of).
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#86 |
Member
Join Date: Oct 2010
Posts: 38
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Nevermind
Last edited by quixoticparadigm; April 18th, 2011 at 05:42 AM. |
#87 |
Senior Member
Join Date: Aug 2007
Posts: 103
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This is less of a bug and more just missing functionality, but the Shielded Fighter archetype's "Active Defense" ability is not being calculated. That ability says that the fighter gains a bonus to AC when fighting defensively, using Combat Expertise, or using Total Defense. However, the AC bonus does not appear when I choose Fight Defensively or Total Defense from the Conditions tab.
Thanks! |
#88 |
Junior Member
Join Date: May 2010
Posts: 8
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I was making a character that has greater fortification on his armor. Greater Fortification according to the Book, is supposed to be 75% miss chance on Critical attacks and Sneak attacks. Hero-labs is stating that you are immune to crits and sneak attacks. For now it is only a small error, but it would be great to have it changed.
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#89 |
Member
Join Date: Nov 2009
Posts: 80
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@ CloudX9: Not exacty miss chance as the regular attack is still in effect, but that may have been what you meant.
Quote:
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#90 |
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