Senior Member
Join Date: Apr 2008
Posts: 278
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Quote:
Each of the three unit entries has an almost identical note that follows the pattern: Quote:
And where do you get that you can't take corpse carts as notCore units any more? They are still in the army list for you to take them; only the ones Necromancers ride count towards hero points. Click here to get 2.25GB of DropBox cloud storage free! I've always wondered about the first person that saw a lobster and said, "You know what? I'm going to eat that." Last edited by Mr_Rose; July 29th, 2010 at 01:45 AM. |
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#171 |
Junior Member
Join Date: Jul 2010
Posts: 10
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Quote:
So it's 0-1 if no lord on pegasus but if the lord is on pegasus it still have to follow the rulebook that says only 50% special and 3 duplicate choices if <=2999p and 6 if >=3000p. Since s/he who wants to break that rule got to have at least 12 or 21 pegasus knights and the lord, it's not so big odds any one will ever do it but still |
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#172 |
Junior Member
Join Date: Dec 2008
Posts: 15
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Hi Silks,
Thanks. I went and had a look at the vampire count book and I am slightly wrong in my post above. The free spell does not have to be invocation of Nehek but can be the first chosen from the three necromancy spells. Not sure how you would program this. Info is on page 38 top right first paragraph and page 90 under necromancer\magic. Hope this helps. I believe the faq has moved the corpse cart to the heroe slot now. |
#173 |
Junior Member
Join Date: Dec 2008
Posts: 15
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Mr Rose -
hey there fella, calm down. I confess already ;0) Did not look at the note on the others my apologies (no book present at time). Re the Corpse cart, not sure how to interpret that one really - faq says Page 90 – Necromancer Options, Corpse Cart Add “Count the cost against your allowance for Heroes.” You are right of course but what happens here exactly? Cost with Necromancer counts as hero cost; cost without necromancer counts as core but not towards minimum core I guess? Is this your interpretation? |
#174 |
Junior Member
Join Date: Dec 2008
Posts: 15
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Bug:
Vampire Counts - Armour of Silvered Steel on a necromancer is +2 armour save cannot be improved on but shows up on stats as 1+. |
#175 |
Junior Member
Join Date: Jul 2010
Posts: 2
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First: Very Big Thanks to those of you working on this file. The community really appreciates your help.
A bug for Wood Elfses: Currently, Treemen Ancients and Branchwraiths are limited to only one sprite. P.60 states that they (unlike other wood elf characters) can take any number of spites up to their point allowance. Thanks for everyone's hard work on this! |
#176 |
Senior Member
Join Date: Jun 2010
Posts: 133
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Quote:
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#177 |
Junior Member
Join Date: Jul 2010
Posts: 5
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Silks, been a crazy week, I will communicate with you later by email to coordinate addressing some of this.
Once we have a separate forum it will be MUCH easier to set up bug tracking and fixes. Ragnoff |
#178 |
Member
Join Date: Jul 2010
Posts: 59
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Warhammer Fantasy 8th.ab
Added the Vampire Counts FAQ changes. Someone else is working on the monstrous mounts so they'll come along in a seperate release don't worry. |
#179 |
Member
Join Date: Jul 2010
Posts: 38
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Sorry if anybody else's posted following bugs already:
- Lords and heroes have not separated points in the composition summary so it counts the total as an error; - Lothern Seaguard, archers and spearmen from High Elves now cannot take the Warbanner; Last edited by Caradryan; July 30th, 2010 at 01:33 AM. |
#180 |
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