Junior Member
Join Date: Jun 2014
Location: Rhode Island
Posts: 16
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Thanks for trying. Sorry if you missed my edit!
After your PM clarified you need the Dungeons and Dragons converted material and I installed that, all errors were fixed! Very interested to see the Shadow Adept when that comes out! I was thinking of using that later for a character with my brother starting to plan a FR game. Again, thanks for your help and continuing to invest on this. |
#181 |
Senior Member
Join Date: Jan 2011
Posts: 457
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#182 |
Junior Member
Join Date: Nov 2011
Posts: 26
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Hi there!
Is it possible to use the Darksun PF material with the 3.5 material? When try to create a character with the 3.5OGL, the Darksun material doesn't appear or doesn't appear under "Pathfinder Adventure Path". Last edited by Grummore; April 5th, 2019 at 05:43 AM. |
#183 |
Junior Member
Join Date: Jun 2014
Location: Rhode Island
Posts: 16
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Quote:
You should then be able to select the materials to include through the "Configure your hero" library list. |
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#184 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,103
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The files mentioned above are only for HL Pathfinder.
User files for Pathfinder and d20/3.5 systems in HL are NOT compatible. You can try loading one in the other, but you'll get a heap of errors. You could possibly use the editor to work through and change any parts that don't work, but it won't be easy or fast. Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. |
#185 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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Quote:
RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
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#186 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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Almighty, a progress report is somewhat due especially since my last post was in August of last year. I am sorry for not being particullarly proactive with my work. I've had many things to pull my attention elsewhere.
I have completed much of the work required to redo the races, they now only require the core race and have an ETHNICITY for each sub race. Eventually I will remove those seperate races to speed load times but for the time being I will simply tag them with Helper.Obsolete. You can still use them in character sheets that have them but you'll need to use the new system for any future characters or NPC's of those races. The following races have been rendered OBSOLETE, please make a note of this.
This means the race selection will have 24 less selections, which should make things far more readable. The other benefit to this is you will have access to any of the racial options that the base and core races has. I am considering doing the same for Dark Sun variants, but have not currently done so. As they use an entirely different ruleset and is not really compatible with any other system. In order to see the SUBRACE or Ethnicity you will need to have the relevant source selected or select the Optional rule for Allow Crossover Content, which will allow spells/powers as well as subraces to be used. Such optional rule has been included for games such as Ravenloft where you can have a a dragonlance character and a faerunian character. This does not include subraces for Eberron as I do not maintain Eberron content, however there is no reason it could not be used for such or for any homebrew version of a common race. If you have your own variant race for which you would like an Ethnicity created, please dont hesitate to drop me a line I'll help you work out how it is done. |
#187 |
Senior Member
Join Date: Apr 2010
Posts: 152
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Instead of Ethnicity, I used Alternate Racial traits, since it seemed more robust for special abilities and such.
Matt Droz Community material (Forgotten Realms & Non-SRD/Retro) |
#188 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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Quote:
The only difficulty is modifying the base race statistics, height, weight, age and similar is quite a pain, especially for some converted material since 3.5 had two different sets of statistics for male/female height/weight. I wished to be as loyal as possible to the source material. Yet, reduce the amount of trash races filling up the race chooser. Sofar I've been able to replace a total of 26 races by using this system, which should streamline things. |
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#189 |
Junior Member
Join Date: Nov 2017
Posts: 6
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I'm running a PF Dragonlance campaign, and was struggling through creating Draconians in HL. Discovering this work is fantastic!
However, I have noticed that the PrC's from DL I was going to use (like Dragon Rider) have incorrect requirements for some things like Skill prequisites. Skill prerequs for D&D 3E/3.5 would be +3 ranks higher than PF since the cap on skill ranks was higher. Is this just a quirk I happen to encounter in a particular PrC, or something not accounted for across the board? |
#190 |
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