Junior Member
Join Date: Sep 2008
Posts: 4
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Hi guys
I'm trying to set up the Dervish prestige class (from Complete Warrior) and I'm a bit stuck on the Slashing Blades ability (allows scimitars to be counted as light weapons instead of one handed weapons for all purposes eg. 2 Weapon Fighting and Weapon Finesse) I've managed to set up the rest of the class ok but in truth I'm not even sure where to start on this ability so any help or pointers would be much appreciated! Cheers! Simon |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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SynnerSaint wrote:
> > > Hi guys > > I'm trying to set up the Dervish prestige class (from Complete Warrior) > and I'm a bit stuck on the Slashing Blades ability (allows scimitars to > be counted as light weapons instead of one handed weapons for all > purposes eg. 2 Weapon Fighting and Weapon Finesse) > > I've managed to set up the rest of the class ok but in truth I'm not > even sure where to start on this ability so any help or pointers would > be much appreciated! All you need to do is add a class ability with this simple script: ~ Go through each scimitar pick on the hero foreach pick in hero where "IsWeapon.wScimitar" ~ Change this weapon's class to 'light weapon' perform each.delete[wClass.?] perform each.assign[wClass.Light] nexteach This changes all scimitars into Light weapons. Hope this helps! -- Colen McAlister, colen@wolflair.com |
#2 |
Junior Member
Join Date: Sep 2008
Posts: 4
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Thanks very much for that Colen... however... it doesnt quite seem to be working
It seems to be working for the puproses of weapon finesse but the behaviour for 2 weapon fighting is... well... odd! For testing purposes I'm using a BAB of 10/5, a Dex Mod of +2 and a Str mod of 0 With just a scimitar in my main hand I get an attack of +12 / +7 (main hand) - which is correct With a scimitar in my main hand and a dagger in my off hand I get +10 / +5 (main hand) and +10 (off hand) - which is also correct With a scimitar in both hands I get +8 / +3 (main hand) and +10 (off hand) - the off hand is correct but the main hand should be +10 / +5 Any thoughts on what may be causing this? Thanks Simon |
#3 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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SynnerSaint wrote:
> > > Thanks very much for that Colen... however... it doesnt quite seem to be > working > > It seems to be working for the puproses of weapon finesse but the > behaviour for 2 weapon fighting is... well... odd! > > For testing purposes I'm using a BAB of 10/5, a Dex Mod of +2 and a Str > mod of 0 > > With just a scimitar in my main hand I get an attack of +12 / +7 (main > hand) - which is correct > > With a scimitar in my main hand and a dagger in my off hand I get +10 / > +5 (main hand) and +10 (off hand) - which is also correct > > With a scimitar in both hands I get +8 / +3 (main hand) and +10 (off > hand) - the off hand is correct but the main hand should be +10 / +5 > > > Any thoughts on what may be causing this? Odd... I just tried the same thing, and got +10/+5 for the main hand scimitar, and +10 for the off-hand scimitar. Are you using the latest version of Hero Lab? If not, please download and install v2.2a and see if that makes a difference. If that doesn't help, change the priority of the Slashing Blades script to "50" instead of "100"; does that make a difference? -- Colen McAlister, colen@wolflair.com |
#4 |
Junior Member
Join Date: Sep 2008
Posts: 4
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I had the priority set to a 1000 (default I think) I changed it to 500 and it now works fine
Thanks a lot Colen |
#5 |
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