Junior Member
Join Date: Aug 2008
Posts: 20
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Hello,
I have been creating a PC for one of my players who has two alternate forms. I have noticed that as well as "automatic powers" some powers are not correct. For example: Energy form has Insubstantial 1 listed when chosen, should this not automatically set as Insubstantial 3? This is the same for most of the Alternate Form settings. I don't mean to criticise, just trying to help improve the fantastic system. |
#1 |
Junior Member
Join Date: Aug 2008
Posts: 20
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Also, it keeps coming up with the error "powers don't share duration".
For example: Energy Form has Strike[Aura], and Blast. Both powers have different durations and so create this error. Is there any way of removing this error? |
#2 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Graeme27uk wrote:
> > > Also, it keeps coming up with the error "powers don't share duration". > > For example: > > Energy Form has Strike[Aura], and Blast. Both powers have different > durations and so create this error. > > Is there any way of removing this error? You can apply the duration extra / flaw to make the powers the same duration. -- Colen McAlister, colen@wolflair.com Chief Engineer, Lone Wolf Development |
#3 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Graeme27uk wrote:
> > > Hello, > > I have been creating a PC for one of my players who has two alternate forms. > > I have noticed that as well as "automatic powers" some powers are not > correct. For example: > > Energy form has Insubstantial 1 listed when chosen, should this not > automatically set as Insubstantial 3? > > This is the same for most of the Alternate Form settings. > > I don't mean to criticise, just trying to help improve the fantastic > system. Smile No problem - we're always happy for comments on how our stuff works. There's currently a bug with the pregenerated alternate forms - all powers should start at rank 0, but they start at rank 1 instead. This should soon be fixed and have them at rank 0 like they should be. This is so that you can take 1 or 2 ranks of alternate form and not be forced to take 3 ranks of Insubstantial - you can leave it off and take other stuff if you want. Hope this helps, -- Colen McAlister, colen@wolflair.com Chief Engineer, Lone Wolf Development |
#4 |
Junior Member
Join Date: Aug 2008
Posts: 20
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Quote:
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#5 |
Junior Member
Join Date: Aug 2008
Posts: 20
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Quote:
Both powers are within the "Alternate Form" power but have different durations. Therefore this generates a "duration error". |
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#6 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Graeme27uk wrote:
> > > *Quote:* > This is so that you can take 1 or 2 ranks of alternate form and not be > forced to take 3 ranks of Insubstantial - you can leave it off and take > other stuff if you want. > > > > But if you chose alternate form as energy then you automatically have to > take insubstantial 3 to represent the energy form's etherealness. If you > take just one or two ranks in alternate form then you are limiting > yourself to less powerful forms rather than energy. I can't see how you > could be solid light, or solid energy of any other kind. :S But you don't need to take any points in Insubstantial at all. You could theoretically put 1 or 2 ranks in Alternate Form - Liquid without putting any of those points into Insubstantial. You might put them into other powers that you felt you wanted - Elongation, for example. -- Colen McAlister, colen@wolflair.com |
#7 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Graeme27uk wrote:
> > > *Quote:* > You can apply the duration extra / flaw to make the powers the same > duration. > -- > Colen McAlister, colen@wolflair.com <mailto:colen@wolflair.com> > Chief Engineer, Lone Wolf Development > > > > I tried that. The problem is that something like an aura in this case is > a continuous duration effect so that when he changes into say fire form > he always has a fiery aura about him, however his blast (fireball) is > not a continuous effect. > Both powers are within the "Alternate Form" power but have different > durations. > > Therefore this generates a "duration error". You're right, I'm handling this wrong. Thanks for the report - I'll fix this in the next release. -- Colen McAlister, colen@wolflair.com |
#8 |
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