Senior Member
Join Date: Jun 2014
Posts: 169
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How do you set up and Advance to give a new language? I'm not talking about buying a Knowledge skill for the language and getting a dice in the language. The game setting I'm looking has an option that lets a player get and new language for an advance. So Max Languages would increases by 1. I've got no idea how this would be done.
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#1 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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I'd set that up as the same other thing that costs an Advance, make it an non-unique Edge. I'm guessing this is also used with the optional Languages setting, though, rather than a Knowledge (Language), so you'd have to look at the code for that to see the specific thing you would need to add that +1 to.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,556
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Here's the Edge eval script you'll need.
Code:
if (field[abilActive].value <> 0) then #resmax[resLang] += 1 #resleft[resLang] += 1 endif _ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#3 |
Senior Member
Join Date: Jun 2014
Posts: 169
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Thanks.
One other question does anything need to be done so it can't be taken during character generation, but only afterwards? |
#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,556
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Add a containerreq at Initialize/10000 with the following tag expression:
!hero#mode.creation _ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#5 |
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