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daplunk
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Old August 30th, 2017, 01:08 PM
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Originally Posted by EightBitz View Post
Now, without even a release date for the features that will make RW complete as promised, and with your same limited resources, you've started a major overhaul of your flagship product which you are planning to release as an incomplete product with promised features.
While I agree with the sentiment of this I'm pretty sure LWD maintain two separate groups of developers so my understanding it's a different group of people working on HL than it is on RW.

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MNBlockHead
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Old August 31st, 2017, 12:07 AM
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Originally Posted by daplunk View Post
While I agree with the sentiment of this I'm pretty sure LWD maintain two separate groups of developers so my understanding it's a different group of people working on HL than it is on RW.
Even if they don't, HL has a much larger existing and potential customer base than RW. It makes complete sense that they would emphasize getting HLO out first, especially with the opportunity to release right after the release of Star Finder.

There are many features I would like to see in RW (*cough* custom calendars *cough*), but they need to be a profitable company to do so.

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BJ
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Old August 31st, 2017, 07:00 AM
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Originally Posted by MNBlockHead View Post
Even if they don't, HL has a much larger existing and potential customer base than RW. It makes complete sense that they would emphasize getting HLO out first, especially with the opportunity to release right after the release of Star Finder.

There are many features I would like to see in RW (*cough* custom calendars *cough*), but they need to be a profitable company to do so.
Thank you for understanding this.
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Exmortis
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Old September 3rd, 2017, 05:18 PM
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Originally Posted by BJ View Post
Thank you for understanding this.
Better question, how many would trust LWD for another kickstarter? Or even meeting expectation?

Realm Works has not even met its basic goal yet. Nice.

Now you hope we all forget that, and jump aboard yet another project?

Nope.

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Alewis
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Old September 5th, 2017, 08:24 AM
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Originally Posted by MNBlockHead View Post
Even if they don't, HL has a much larger existing and potential customer base than RW. It makes complete sense that they would emphasize getting HLO out first, especially with the opportunity to release right after the release of Star Finder.

There are many features I would like to see in RW (*cough* custom calendars *cough*), but they need to be a profitable company to do so.
I'm not so sure about that. Who's going to buy HLO that doesn't already own Classic? The new features are not groundbreaking enough that people who were on the fence about Hero Lab are going to be convinced to buy it now. Nobody is comfortable with the risk of spotty internet and the chances of ALL players at the table owning HLO to even make use of the features is low.

People that want Starfinder would have spent the same money for the classic version.

People who already own HL "might" convert to HLO but the cost (and profit) is minimal.

I don't think its a terrible idea, its probably not going to lose money, but I don't think its going to get new customers.

Edit: and if I was a RW customer I'd be pretty upset. Finishing RW would get me to buy in and they'd get more money from me for that than converting to HLO.

Last edited by Alewis; September 5th, 2017 at 08:27 AM. Reason: Added to
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MNBlockHead
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Old September 5th, 2017, 08:25 PM
Quote:
Originally Posted by Alewis View Post
I'm not so sure about that. Who's going to buy HLO that doesn't already own Classic? The new features are not groundbreaking enough that people who were on the fence about Hero Lab are going to be convinced to buy it now. Nobody is comfortable with the risk of spotty internet and the chances of ALL players at the table owning HLO to even make use of the features is low.

People that want Starfinder would have spent the same money for the classic version.

People who already own HL "might" convert to HLO but the cost (and profit) is minimal.

I don't think its a terrible idea, its probably not going to lose money, but I don't think its going to get new customers.

Edit: and if I was a RW customer I'd be pretty upset. Finishing RW would get me to buy in and they'd get more money from me for that than converting to HLO.

The proof will be in the pudding. When it is first released, I probably won't buy in as I'm only running and playing 5e and the new Paranoia (plus the occasional one-shot of highly obscure games that would not benefit from HL). But if they can offer the ability to have all my players' character sheets sync'd up with the tactical console on my tablet laptop and if they improved the tactical console to automate more of the condition tracking, and if it worked with the SRD, I would be all over that. I would buy for myself and my players and pay for the subscription. And that is after already plunking down a lot of money for DnD Beyond.

As for what I've spent on HL Classic, I don't mind the sunk cost if the new product is superior. It is easy for me to say that because, unlike many Pathfinder players/DMs here, I have not spent *that* much on HLC. That said, HLC will continue to be supported for some time and your content that you buy/bought for HLC will (eventually) be on HLO.

Of course, a lot of this isn't going to be ready at launch. I expect their focus is to take advantage of the popularity of Starfinder. If they offer a compelling platform for Starfinder, that should bring in a lot of new customers and convince many current customers to buy, which will fund further development.

As for upsetting RW customers, it is only really upsetting the KS backers. I bought RW for what it was and it serves me well. This is the risk with KS. If you don't have the appetite for scope and schedule changes, don't buy it until it is released and you can verify that it has the features you need.

I spend far too much money on KS. Most of my tabletop hobby spend is done through KS. I know the risk and I've been burned, but I get early access to some great products that may never see wide commercial release and often there are some amazing deals. I find it best to just ignore the comments, skim the updates when they come to my e-mail, and just wait for the backerkit or other fulfillment communication. If fulfillment never happens or the product isn't quite what I was hoping for? Ah well, a bad bet.

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talsharien
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Old September 11th, 2017, 11:33 PM
Any updates on a release schedule?
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Warwolf
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Old July 18th, 2018, 03:03 PM
I am new to Hero Lab and I am very curious as to which version I should get. It sounds almost like I would need to get a version that is purely for online use to be able to do anything with it. I am not always able to be online though— that or just not being in the mood to be— so is there a version I can use that has full functionality offline or what?
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Parody
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Old July 19th, 2018, 07:46 AM
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Originally Posted by Warwolf View Post
I am new to Hero Lab and I am very curious as to which version I should get. It sounds almost like I would need to get a version that is purely for online use to be able to do anything with it. I am not always able to be online though— that or just not being in the mood to be— so is there a version I can use that has full functionality offline or what?
Right now it's pretty simple: if you want Starfinder, get Hero Lab Online. If you want any other system, get Classic.

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Warwolf
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Old July 19th, 2018, 10:05 AM
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Originally Posted by Parody View Post
Right now it's pretty simple: if you want Starfinder, get Hero Lab Online. If you want any other system, get Classic.
Is Classic a fully usable version for offline use?
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