Member
Join Date: Oct 2013
Posts: 79
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Swordsage Shadow Hand stance type-o. "Asassin's Stance" should be "Assassin's Stance"
Dragonwrought feat should change the type to Dragon instead of Humanoid. Due to the lack of dragonblood subtype, Dragon Wings and Dragon Tail are red in the feats. Another note on the Dragonwrought feat, it doesn't give the proper skill bonus to the associated dragon of the feat. I built that list. How would you like for me to send/share it? I already mentioned the Dragon Tail not adding a natural attack in the weapon section In this thread. Sendric and ShadowChemosh already know about it. Regenerate Adjustment doesn't regen hp each round. Though it can be managed manually, it was something I didn't notice for a few sessions. When modifying a custom magic item, I'm unable to charge the character with the modified gold. I have to sell the item at full cost then recreate it exactly how it was plus the new ability to get the proper amount used. Otherwise, I get a pop-up window saying "attempt to access transaction pick from script when no transaction context exists" after I equip/remove it. On the top of my head, that's all I can think of. I'll post more when they come about. -S |
#431 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#432 |
Member
Join Date: Oct 2013
Posts: 79
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I just remembered, there is a bug when it comes to coin conversion. For example, I made a character start off with 100 pp. I bought and sold some equipment. Then I went back to CTRL+K and took out the platinum and converted it into gold (so 1000 gp). It says I'm in the negatives in platinum thus making my cash red.
-S |
#433 |
Junior Member
Join Date: Jan 2016
Posts: 1
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If you choose the Rebirth psychic discipline, your phrenic pool does not adjust for Charisma bonus; nor is there a place to choose the extra spell gained from Mnemonic Esoterica.
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#434 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#435 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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I believe you want the Pathfinder Forum. Also, report bugs through the sticked thread at the top of that forum, to our automated system.
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#436 |
Member
Join Date: Oct 2013
Posts: 79
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It seems that there is a bug in the window when you create an intelligent item. As I was creating the staff, the purpose and power bars stretched all the way across the window an interfering with other windows (much like the magic item creation and the abilities overlapping the delete/info buttons). In fact, the powers go into the same place as the languages overlapping one another.
-S |
#437 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#438 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Thanks. Feel free to post whatever you come across. Also, just a reminder, please include source information for feats, classes, etc. It makes it a lot easier to locate things that way. Last edited by Sendric; January 6th, 2016 at 06:00 AM. |
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#439 |
Member
Join Date: Oct 2013
Posts: 79
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@Sendric
To reproduce the issue, create a custom magic weapon or armor. You don't have to add any magical traits (+'s, enchantments, ect). So long as the item is in your inv, the stage is set. When you select the hammer/wrench button to add/modify the magic item. After adding/modifying the item and the amount is changed, when I push the "Set" button, the bug is set. When you equip (or de-equip) the item, a bug window pops up. The window reads "Attempt to access transaction pick from script when no transaction context exists" four times (separated with three dashes). No gold has been taken out of (or given to) the character's file. I'll report potential bugs in the appropriate forum. I didn't realize this was a community forum. In regards to the Regenerate adjustment, I realized it was an unfinished adjustment on my personal file (for the trolls [not internet], vigor spells, ect). Ops Thanks for your time in fixing the bugs I reported. -S |
#440 |
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