Junior Member
Join Date: Sep 2012
Posts: 9
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using HL for Windows in play. Encountered a wight, which hit my character, and thus gained one negative level.
so I went to the Adjust tab, Other Adjustments, added Negative Levels and ticked it up to 1. when selected, the negative level does effect the number for Attack Bonus, Melee, Ranged, and Saves in the Basics column, and the skills in the Skills column, as expected. however, it does not change any the information in the Weapons column. The Melee touch attack, Ranged Touch Attack, Mace and Longspear, etc. show the same plus to hit, regardless of whether the negative levels are enabled or not (or how many negative levels.) is this a bug, or by design? if it's intentional, why? thanks. |
#1 |
Senior Member
Join Date: Jun 2007
Location: Queensland, Australia
Posts: 195
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We found the exact same issue in a game a couple of weeks ago.
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#2 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Seems like a bug, please report it through our bug reporting mechanism.
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#3 |
Junior Member
Join Date: Sep 2012
Posts: 9
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bug submitted.
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#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Thanks.
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#5 |
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