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-   -   Adjustment to add weapon special ability (http://forums.wolflair.com/showthread.php?t=51412)

Zan Thrax November 22nd, 2014 02:08 PM

Adjustment to add weapon special ability
 
Is there an adjustment anywhere that will let me apply a weapon special ability to a weapon? I'm building an Inquisitor with the Redemption Inquisition and I'd like to be able to apply Merciful to his weapons without having to directly adjust his equipment.

Fuzzy November 23rd, 2014 05:06 PM

You can't actually add the Merciful pick to a weapon, mainly because you can only add picks to custom weapons, and there's no guarantee you're wielding a custom weapon when using the inquisition.

You are better off in this case, having your adjustment duplicate what the merciful property's script does. Below is the Merciful script:

Code:

      if (parent.tagis[component.BaseWep] <> 0) then
        perform parent.assign[wSpecial.Nonlethal]
        #extradamage[parent," plus 1d6 non-lethal",field[name].text]
      else
        foreach pick in hero from BaseWep where container.child[gCustMagic].field[gWeapExpr].text
          perform eachpick.assign[wSpecial.Nonlethal]
          #extradamage[eachpick," plus 1d6 non-lethal",field[name].text]
          nexteach
        endif


ShadowChemosh November 24th, 2014 11:02 AM

My adjustment addon has this adjustment already included. Its called "Weapon Elemental Dmg, Custom" and it lets you type in anything you wish to display as "extra" damage.

So you can easily type in "+1d6 non-lethal" into the "(Duration)" text box of the adjustment and have it display next to your selected weapon.

Aaron November 24th, 2014 02:01 PM

There is also already a magic item which does something similar, from ultimate equipment. It's called the Deliquescent Glove, so you could look there for inspiration.


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