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Working on an archetype that has some crazy options

AndrewD2

Well-known member
So this archetype is for Barbarian. It has an ability called Mask

Masks (Ex) said:
At 1st level, the masquerade reveler chooses a set of 4 evolution points worth of eidolon evolutions which represents one of the infinite possibilities of the realm of Faerie. This group of four evolution points is known as a mask. At each barbarian level, she chooses another mask. For this purpose, she is considered to be a biped form eidolon with the arms and legs evolution. If she selects any evolutions that grant a natural attack, she is limited in the number of natural attacks she can possess to the same number as the eidolon of a summoner of her barbarian level, even if she receives some of the natural attacks from a different source. A masquerade reveler must meet all prerequisites for the evolutions selected. She uses her barbarian level as her effective summoner level to determine which evolutions she can choose, but she can never select the channel resistance, large, undead appearance, or unnatural aura evolutions. If the masquerade reveler is naturally not a humanoid creature, she still may not select any evolutions that cannot be selected by a bipedal eidolon. A masquerade reveler does not have access to the abilities granted by her masks except while using her masquerade or become the mask abilities. Because of this, she is not considered to meet the prerequisites of any feat that requires an ability she gains from one of her masks (for instance, she could not select Improved Natural Attack unless she possesses a natural weapon from a different source).

So what I kinda need to do is make something like a spell book that can have these individual masks made up, and then have a drop down made up of the masks for applying them to the character. I'm not even sure if this is going to be possible, but I'm looking for some suggestions and directions of where to start on this one.

Thanks,
Andrew
 
I think you're SOL trying to do it that way. Users don't have the ability to create their own containers like spellbooks. I suppose you could try to hack it with configurables (each choosing the aspect custom abilities of the summoner), but at 1 mask per level... that's way too many configurable tabs by even mid-levels.

I think how I'd handle it is create a single configurable, and just create a generic, non-unique "Mask" custom ability with a user fillable field for the selected evolutions. That way the user could record their different masks by adding multiple copies. Unfortunately there won't be any mechanical effects, so they'd have to add adjustments as appropriate.
 
That's what I was afraid of, now there just need to be sub-configurables ... basically configurables that can go on another tab, lol
 
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