Basically, what I'm looking for is a recap of the various improvised
solutions that you guys have come up with to handle various situations. An
"improvised" solution is the use of a mechanism within AB that wasn't
specifically designed for a task but is now being used for that purpose. An
example is the "race-specific unit" (see other thread), that makes it
possible to include ruleset-specific notes and stats.
I'm asking for this list for TWO reasons....
Reason #1 is that ideas that are extremely useful need to be included in
the "Tips & Tricks" chapter of the new Kit docs that are nearing completion.
Reason #2 is that ideas that are less than ideal will flag the current
shortcomings of V3.0. We can then think through appropriate changes that
can be incorporated into a new release.
Thanks in advance for the feedback!!!
-Rob
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (408) 927-9880
Lone Wolf Development www.wolflair.com
solutions that you guys have come up with to handle various situations. An
"improvised" solution is the use of a mechanism within AB that wasn't
specifically designed for a task but is now being used for that purpose. An
example is the "race-specific unit" (see other thread), that makes it
possible to include ruleset-specific notes and stats.
I'm asking for this list for TWO reasons....
Reason #1 is that ideas that are extremely useful need to be included in
the "Tips & Tricks" chapter of the new Kit docs that are nearing completion.
Reason #2 is that ideas that are less than ideal will flag the current
shortcomings of V3.0. We can then think through appropriate changes that
can be incorporated into a new release.
Thanks in advance for the feedback!!!
-Rob
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (408) 927-9880
Lone Wolf Development www.wolflair.com