jflevesque
Well-known member
Hi Mathias,
In case of using the +1 Weapon from the 5e SRD, the gizmo seem to take the properties of the BaseWep and applying the modifications. What I'm trying to do is on my BaseWep, get the gizmo if it exists to read the Bonus field and based on that value, modify my weapon.
I've tried isgizmo or even container in the eval script, but since my base weapon is not compiled with a gizmo, it gives me a compilation error. How would you fetch the gizmo in that case?
Thanks
In case of using the +1 Weapon from the 5e SRD, the gizmo seem to take the properties of the BaseWep and applying the modifications. What I'm trying to do is on my BaseWep, get the gizmo if it exists to read the Bonus field and based on that value, modify my weapon.
I've tried isgizmo or even container in the eval script, but since my base weapon is not compiled with a gizmo, it gives me a compilation error. How would you fetch the gizmo in that case?
Thanks