While I appreciate the impetus behind limiting characters to only having six weapons on them at any one time, the inability to toggle this function on and off is terribly limiting. Especially in the way that it counts weapons.
For instance, if I have a street samurai who wields a Yamaha Raiden, HLO counts that as three 'weapons' despite it being only a single unit. Already half of the 'weapon' slots are gone. With a pistol and cyber spurs I only have one slot left.
This might function well for players who are utilizing HLO, who can swap weapons into and out of the weapon locker, but if I'm building characters for offline play, including SR Missions and SR Tournament support for conventions, there's no way to accurately represent a street samurai's arsenal on the sheet. I need a way for weapon locker to be toggled off in order to support non-HLO character sheets.
For instance, if I have a street samurai who wields a Yamaha Raiden, HLO counts that as three 'weapons' despite it being only a single unit. Already half of the 'weapon' slots are gone. With a pistol and cyber spurs I only have one slot left.
This might function well for players who are utilizing HLO, who can swap weapons into and out of the weapon locker, but if I'm building characters for offline play, including SR Missions and SR Tournament support for conventions, there's no way to accurately represent a street samurai's arsenal on the sheet. I need a way for weapon locker to be toggled off in order to support non-HLO character sheets.