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Weapon Editor Issue

Culhwch

Well-known member
When making a new weapon and setting that weapon easy for certain races (the "Easy if Race..." button), it's working fine for existing tags (Elf, Dwarf, etc.), but if I make a new tag (Raptoran, Catfolk, etc.), the weapon is not being made available for that race when I go to choose the weapon.

Thanks.
 
Culhwch wrote:
>
>
> When making a new weapon and setting that weapon easy for certain races
> (the "Easy if Race..." button), it's working fine for existing tags
> (Elf, Dwarf, etc.), but if I make a new tag (Raptoran, Catfolk, etc.),
> the weapon is not being made available for that race when I go to choose
> the weapon.


That's a known issue with the current weapon stuff. Sorry for not making
that clear - it only works with the 'standard' races right now. I'll add
a note to that effect.


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
 
Colen said:
Culhwch wrote:
>
>
> When making a new weapon and setting that weapon easy for certain races
> (the "Easy if Race..." button), it's working fine for existing tags
> (Elf, Dwarf, etc.), but if I make a new tag (Raptoran, Catfolk, etc.),
> the weapon is not being made available for that race when I go to choose
> the weapon.


That's a known issue with the current weapon stuff. Sorry for not making
that clear - it only works with the 'standard' races right now. I'll add
a note to that effect.


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/

Oops...sorry. Probably something I missed in the documentation. :(
 
Any updates on this feature? The easy race feature still only seems to work for standard races.

I came up with a simple script that works for the Thri-kreen's weapon familiarity / Gythka:

if (hero.tagis[Hero.ProfMart] <> 0) then
var result as number
result = hero.assign[WepProf.wGythka]
endif

This code is an eval script on a Race Special that is bootstrapped to the race.
 
huntercc wrote:
>
>
> Any updates on this feature? The easy race feature still only seems to
> work for standard races.


Unfortunately it's not. We've been really focused on getting more games
into Hero Lab, as well as doing badly-needed updates to our web site,
and there just aren't enough hours in the day. :(


> I came up with a simple script that works for the Thri-kreen's weapon
> familiarity / Gythka:
>
> if (hero.tagis[Hero.ProfMart] <> 0) then
> var result as number
> result = hero.assign[WepProf.wGythka]
> endif
>
> This code is an eval script on a Race Special that is bootstrapped to
> the race.


Nice! That's a great work-around.


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
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