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Weapon damage for size catagories

Malyis

New member
I don't know if there has been a post about this, but some weapons show their damage as 0 with the larger sizes. For example one character in my game ended up becoming colossal sized and HL showed the weapon damage for a colossal falchion as 0 + Str mod. Is there anyway to fix this so we could see an actual damage value? Thanks in advance!
 
Indeed, please report the other circumstances as well. My initial testing of creating a human fighter, giving him a falchion, and using the size category adjustment to bump him up 4 sizes shows the damage as 6d6, so there must have been something else going on.
 
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