Here's another one... 
I am adding a weapon property called Quick Loading which can only be applied to corssbows. It gives the weapon access to an extradimensional space that can hold up to 100 bolts. I would like to make it so that when this porperty is added to the weapon, the weapon would then show up as a container, like a bag or pack, to which the bolts could be added.
I have tried the following in an eval script on the item property set to First, 10000:
var result as number
result = parent.assign[thing.holder]
but it doesn't seem to have any effect. I have, in my desperation, even tried bootstrapping the Bag of Holding... :roll:
Any advice?

I am adding a weapon property called Quick Loading which can only be applied to corssbows. It gives the weapon access to an extradimensional space that can hold up to 100 bolts. I would like to make it so that when this porperty is added to the weapon, the weapon would then show up as a container, like a bag or pack, to which the bolts could be added.
I have tried the following in an eval script on the item property set to First, 10000:
var result as number
result = parent.assign[thing.holder]
but it doesn't seem to have any effect. I have, in my desperation, even tried bootstrapping the Bag of Holding... :roll:
Any advice?